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00000cam a2200000 i 4500 |
001 |
OR_on1159642803 |
003 |
OCoLC |
005 |
20231017213018.0 |
006 |
m o d |
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cr cnu---unuuu |
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200515s2021 cau o 001 0 eng |
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|a 2020022672
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040 |
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|a DLC
|b eng
|e rda
|c DLC
|d OCLCF
|d OCLCO
|d TEFOD
|d N$T
|d YDX
|d AJB
|d OCLCO
|d OCLCQ
|d OCLCO
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019 |
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|a 1228519843
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020 |
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|a 9781718500631
|q electronic book
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020 |
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|a 1718500637
|q electronic book
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020 |
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|z 9781718500624
|q paperback
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020 |
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|z 1718500629
|q paperback
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029 |
1 |
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|a AU@
|b 000071521712
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035 |
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|a (OCoLC)1159642803
|z (OCoLC)1228519843
|
037 |
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|a C80E5377-FE78-4A89-B685-60B7143A8094
|b OverDrive, Inc.
|n http://www.overdrive.com
|
042 |
|
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|a pcc
|
050 |
0 |
0 |
|a QA76.73.P98
|b V38 2021
|
082 |
0 |
0 |
|a 005.1/33
|2 23
|
049 |
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|a UAMI
|
100 |
1 |
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|a Vaughan, Lee,
|e author.
|
245 |
1 |
0 |
|a Real-world python :
|b a hacker's guide to solving problems with code /
|c by Lee Vaughan.
|
264 |
|
1 |
|a San Francisco, CA :
|b No Starch Press, Inc.,
|c [2021]
|
300 |
|
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|a 1 online resource
|
336 |
|
|
|a text
|b txt
|2 rdacontent
|
337 |
|
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|a computer
|b c
|2 rdamedia
|
338 |
|
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|a online resource
|b cr
|2 rdacarrier
|
500 |
|
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|a Includes index.
|
520 |
|
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|a "A book of varied coding projects for readers who know a little Python already and want to expand their skills. Save shipwrecked sailors, discover exoplanets, and more, while gaining experience using free modules like OpenCV, NumPy, Pandas, NLTK, Bokeh, Beautiful Soup, and matplotlib"--
|c Provided by publisher.
|
588 |
|
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|a Description based on online resource; title from digital title page (viewed on December 01, 2020).
|
505 |
0 |
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|a Introduction -- Saving shipwrecked sailors with Bayes' rule -- Attributing authorship with stylometry -- Summarizing speeches with natural language processing -- Sending super-secret messages with a book cipher -- Finding Pluto -- Winning the moon race with Apollo 8 -- Selecting Martian landing sites -- Detecting distant exoplanets -- Identifying friend or foe -- Restricting access with face recognition -- Creating an interactive zombie escape map -- Are we living in a computer simulation? -- Appendix: Practice project solutions.
|
590 |
|
|
|a O'Reilly
|b O'Reilly Online Learning: Academic/Public Library Edition
|
650 |
|
0 |
|a Python (Computer program language)
|
650 |
|
6 |
|a Python (Langage de programmation)
|
650 |
|
7 |
|a Python (Computer program language)
|2 fast
|
776 |
0 |
8 |
|i Print version:
|a Vaughan, Lee.
|t Real-world python
|d San Francisco, CA : No Starch Press, Inc., [2020]
|z 9781718500624
|w (DLC) 2020022671
|
856 |
4 |
0 |
|u https://learning.oreilly.com/library/view/~/9781098125721/?ar
|z Texto completo (Requiere registro previo con correo institucional)
|
938 |
|
|
|a EBSCOhost
|b EBSC
|n 2378613
|
994 |
|
|
|a 92
|b IZTAP
|