Beginning PBR texturing : learn physically based rendering with allegorithmic's substance painter /
Delve into the concepts of physically based rendering (PBR) using Allegorithmics Substance Painter. This book covers the integration of PBR textures with various 3D modeling and rendering packages as well as with the Unreal Engine 4 game engine. Beginning PBR Texturing covers all aspects of the soft...
Clasificación: | Libro Electrónico |
---|---|
Autor principal: | Kumar, Abhishek |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
[United States] :
Apress,
2020.
|
Temas: | |
Acceso en línea: | Texto completo (Requiere registro previo con correo institucional) |
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