Real-time 3D Character Animation with Visual C++ /
Do you have some experience and a reasonable knowledge of C++ and want to write your own computer games? Have you ever looked at a PC or Playstation (R) game with characters running and leaping through an exciting landscape and wondered how it was done? If so then this book will give you all the inf...
Clasificación: | Libro Electrónico |
---|---|
Autor principal: | Lever, Nik (Autor) |
Autor Corporativo: | Safari, an O'Reilly Media Company |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Routledge,
2001.
|
Edición: | 1st edition. |
Temas: | |
Acceso en línea: | Texto completo (Requiere registro previo con correo institucional) |
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