Cargando…

Real-time 3D Character Animation with Visual C++ /

Do you have some experience and a reasonable knowledge of C++ and want to write your own computer games? Have you ever looked at a PC or Playstation (R) game with characters running and leaping through an exciting landscape and wondered how it was done? If so then this book will give you all the inf...

Descripción completa

Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Lever, Nik (Autor)
Autor Corporativo: Safari, an O'Reilly Media Company
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Routledge, 2001.
Edición:1st edition.
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)

MARC

LEADER 00000cam a22000007a 4500
001 OR_on1153389747
003 OCoLC
005 20231017213018.0
006 m o d
007 cr cnu||||||||
008 200507s2001 xx o 000 0 eng
040 |a AU@  |b eng  |e pn  |c AU@  |d UAB  |d OCLCO  |d K6U  |d OCLCO  |d TYFRS  |d OCLCO  |d OCLCQ  |d OCL  |d OCLCO 
020 |z 9781136134777 
020 |z 9780240516646 
020 |z 1138152560 
020 |z 0240516648 
020 |z 9780080497983 
020 |z 9781138152564 
020 |z 0080497985 
024 8 |a YE22864 
024 8 |a 9780240516646 
029 0 |a AU@  |b 000067093417 
035 |a (OCoLC)1153389747 
037 |a 9780080497983  |b Taylor & Francis 
050 4 |a QA76.76.C672 
082 0 4 |a 006.66  |2 21 
049 |a UAMI 
100 1 |a Lever, Nik,  |e author. 
245 1 0 |a Real-time 3D Character Animation with Visual C++ /  |c Lever, Nik. 
250 |a 1st edition. 
264 1 |b Routledge,  |c 2001. 
300 |a 1 online resource (496 pages) 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
347 |a text file 
520 |a Do you have some experience and a reasonable knowledge of C++ and want to write your own computer games? Have you ever looked at a PC or Playstation (R) game with characters running and leaping through an exciting landscape and wondered how it was done? If so then this book will give you all the information you need to achieve this goal, whether you are a hobby programmer, student or even a professional wanting to add that third dimension to your website. Nik Lever takes you through the journey from the basics of 3D manipulation all the way to morph objects and sub-division surfaces. On the way you get Visual C++ project files to study and software that runs on the Windows desktop. The free CD-ROM gives you a full-featured development environment for 3D character animation, so even if you find some of the maths and the code hard to follow straight away you can still create your own games. The game engine (Toon3DCreator) provided free and fully functional on the CD-ROM, even has an ActiveX control that allows you to distribute your work on the Internet. All source code for Toon3D is included on the CD. You will also get an insight into the artist's problems; learn how to keep the characters interesting while not exhausting the game engine. Understand the complete picture and make the most of your skills to help you succeed in, or break into the computer gaming industry with this comprehensive guide to programming for real-time 3D character animation. 
542 |f Copyright © Routledge 2002  |g 2002 
550 |a Made available through: Safari, an O'Reilly Media Company. 
588 |a Online resource; Title from title page (viewed December 17, 2001) 
590 |a O'Reilly  |b O'Reilly Online Learning: Academic/Public Library Edition 
650 0 |a C and (Computer program language) 
650 0 |a C++ 
650 0 |a C++ (Computer program language) 
650 0 |a Computer animation. 
650 0 |a Video games  |x Programming. 
650 0 |a Computer graphics. 
650 0 |a Visual programming. 
650 0 |a Visual programming (Computer science) 
650 2 |a Computer Graphics 
650 6 |a C++ (Langage de programmation) 
650 6 |a Infographie. 
650 6 |a Jeux vidéo  |x Programmation. 
650 6 |a Programmation visuelle. 
650 6 |a Animation par ordinateur. 
650 7 |a computer animation.  |2 aat 
650 7 |a computer graphics.  |2 aat 
650 7 |a C++ (Computer program language)  |2 fast 
650 7 |a Computer animation  |2 fast 
650 7 |a Video games  |x Programming  |2 fast 
650 7 |a Computer graphics  |2 fast 
650 7 |a Visual programming (Computer science)  |2 fast 
710 2 |a Safari, an O'Reilly Media Company. 
856 4 0 |u https://learning.oreilly.com/library/view/~/9780240516646/?ar  |z Texto completo (Requiere registro previo con correo institucional) 
936 |a BATCHLOAD 
994 |a 92  |b IZTAP