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|b Springer Nature
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|a Dunbar, Norman.
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|a Arduino software internals :
|b a complete guide to how your Arduino language and hardware work together /
|c Norman Dunbar.
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|a Berkeley, CA :
|b Apress L.P.,
|c 2020.
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300 |
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|a 1 online resource (627 pages)
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|b txt
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|a Print version record.
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|a Intro -- Table of Contents -- About the Author -- About the Technical Reviewer -- Preface -- Chapter 1: Introduction -- 1.1. Arduino Installation Paths -- 1.2. Coding Style -- 1.3. The Arduino Language -- 1.4. Coming Up -- Chapter 2: Arduino Compilation -- 2.1. Preferences.txt -- 2.1.1. Using an ICSP for All Uploads -- 2.1.2. Change the Action of Home and End Keys -- 2.1.3. Setting Tab Stops -- 2.2. Globally Defined Paths -- 2.3. Boards.txt -- 2.3.1. Arduino Uno Example -- 2.3.1.1. Board Identifier -- 2.3.1.2. Identification Settings -- 2.3.1.3. Upload Settings
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|a 2.3.1.4. Bootloader Settings -- 2.3.1.4.1. Boards.local.txt -- 2.3.1.5. Build Settings -- 2.3.1.6. Configuring an ICSP -- 2.4. Platform.txt -- 2.4.1. Build Recipes -- 2.4.2. Pre- and Post-build Hooks -- 2.5. Programmers.txt -- 2.6. Compiling a Sketch -- 2.6.1. Arduino Sketch (*.ino) Preprocessing -- 2.6.2. Arduino Sketch (*.ino) Build -- 2.7. The Arduino main() Function -- 2.8. Header File Arduino.h -- 2.8.1. Header File avr\pgmspace.h -- 2.8.2. Header File avr\io.h -- 2.8.2.1. Header File avr/iom328p.h -- 2.8.2.2. Header File avr/portpins.h -- 2.8.2.3. Header File
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|a 2.8.2.4. Header File -- 2.8.2.5. Header File -- 2.8.2.6. Header File -- 2.8.3. Header File avr\interrupt.h -- 2.8.4. Header File binary.h -- 2.8.5. Header File WCharacter.h -- 2.8.6. Header File WString.h -- 2.8.7. Header File HardwareSerial.h -- 2.8.8. Header File USBAPI.h -- 2.8.9. Header File pins_arduino.h -- 2.9. The init() Function -- 2.9.1. Enabling the Global Interrupt Flag -- 2.9.2. Enabling Timer/counter 0 -- 2.9.3. Timer/counter 0 Overflow Interrupt -- 2.9.4. Configuring Timer/counter 1 and Timer/counter 2
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|a 2.9.5. Initializing the Analogue to Digital Converter -- 2.9.6. Disabling the USART -- Chapter 3: Arduino Language Reference -- 3.1. Digital Input/Output -- 3.1.1. Function pinMode() -- 3.1.2. Function digitalRead() -- 3.1.3. Function digitalWrite() -- 3.2. Analogue Input/Output -- 3.2.1. Function analogReference() -- 3.2.2. Function analogRead() -- 3.2.3. Function analogWrite() -- 3.3. Advanced Input/Output -- 3.3.1. Function tone() -- 3.3.2. Function noTone() -- 3.3.3. Function pulseIn() -- 3.3.4. Function pulseInLong() -- 3.3.5. Function shiftIn() -- 3.3.6. Function shiftOut() -- 3.4. Time
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|a 3.4.1. Function delay() -- 3.4.2. Function delayMicroseconds() -- 3.4.3. Function micros() -- 3.4.4. Function millis() -- 3.5. Interrupts -- 3.5.1. Function interrupts() -- 3.5.2. Function noInterrupts() -- 3.5.3. Function attachInterrupt() -- 3.5.4. Function detachInterrupt() -- 3.6. Bits and Bobs -- 3.6.1. Macro bit() -- 3.6.2. Macro bitClear() -- 3.6.3. Macro bitRead() -- 3.6.4. Macro bitSet() -- 3.6.5. Macro bitWrite() -- 3.6.6. Macro highByte() -- 3.6.7. Macro lowByte() -- 3.6.8. Macro sbi() -- 3.6.9. Macro cbi() -- Chapter 4: Arduino Classes -- 4.1. The Print Class -- 4.1.1. Class Members
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|a 4.1.2. Using the Print Class
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|a Its not enough to just build your Arduino projects; its time to actually learn how things work! This book will take you through not only how to use the Arduino software and hardware, but more importantly show you how it all works and how the software relates to the hardware. Arduino Software Internals takes a detailed dive into the Arduino environment. Well cover the Arduino language, hardware features, and how makers can finally ease themselves away from the hand holding of the Arduino environment and move towards coding in plain AVR C++ and talk to the microcontroller in its native language. What Youll Learn: How the Arduino Language interfaces with the hardware, as well as how it actually works in C++; How the compilation system works, and how kit can be altered to suit personal requirements; A small amount of AVR Assembly Language; Exactly how to set up and use the various hardware features of the AVR without needing to try and decode the data sheets - which are often bug ridden and unclear; Alternatives to the Arduino IDE which might give them a better workflow; How to build their own Arduino clone from scratch. Who This Book Is For: No expertise is required for this book! All you need is an interest in learning about what youre making with Arduinos and how they work. This book is also useful for those looking to understand the AVR microcontroller used in the Arduino boards. In other words, all Makers are welcome!
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|a O'Reilly
|b O'Reilly Online Learning: Academic/Public Library Edition
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|a Dunbar, Norman.
|t Arduino Software Internals : A Complete Guide to How Your Arduino Language and Hardware Work Together.
|d Berkeley, CA : Apress L.P., ©2020
|z 9781484257890
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