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|a 10.1007/978-1-4842-5
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|a UAMI
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|a Nixon, David.
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|a Beginning Unreal game development :
|b foundation for simple to complex games using Unreal Engine 4 /
|c David Nixon.
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|a Berkeley, CA :
|b Apress,
|c 2020.
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|a 1 online resource (402 pages)
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|a text
|b txt
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|a Includes index.
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|a Print version record.
|
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|a Chapter 1: Getting Started -- Chapter 2: Basic Concepts -- Chapter 3: The Level Editor -- Chapter 4: Actors -- Chapter 5: Blueprints -- Chapter 6: Players and Input -- Chapter 7: Collisions -- Chapter 8: User Interfaces -- Chapter 9: Audio -- Chapter 10: Additional Topics -- Chapter 11: Tutorials.-
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520 |
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|a Get started creating video games using Unreal Engine 4 (UE4) and learning the fundamentals of game development. Through hands-on, step-by-step tutorials, you will learn to design engaging environments and a build solid foundation for more complex games. Discover how to utilize the 3D game design software behind the development of immensely popular games for PC, console, and mobile. Beginning Unreal Game Development steers you through the fundamentals of game development with UE4 to design environments that both engage the player and are aesthetically pleasing. Author David Nixon shows you how to script logic, define behaviors, store data, and create characters. You will learn to create user interfaces, such as menus, load screens, and head-up displays (HUDs), and manipulate audio to add music, sound effects, and dialogue to your game. The book covers level editors, actor types, blueprints, character creation and control, and much more. Throughout the book, youll put theory into practice and create an actual game using a series of step-by-step tutorials. With a clear, step-by-step approach, Beginning Unreal Game Development builds up your knowledge of Unreal Engine 4 so you can start creating and deploying your own 3D video games in no time. You will: Learn the fundamentals of game design Understand how to use Unreal Engine 4 Design amazing levels for your characters to play in Script logic to control the behavior of the world you create.
|
590 |
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|a O'Reilly
|b O'Reilly Online Learning: Academic/Public Library Edition
|
650 |
|
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|a Electronic games
|x Programming.
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776 |
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|i Print version:
|a Nixon, David.
|t Beginning Unreal Game Development : Foundation for Simple to Complex Games Using Unreal Engine 4.
|d Berkeley, CA : Apress L.P., ©2020
|z 9781484256381
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