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200104s2019 enk o 000 0 eng d |
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|a 1134854441
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|a 1838640150
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|a 9781838640156
|q (electronic bk.)
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|z 9781838647940
|q print
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|a UKMGB
|b 019669290
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|a UKMGB
|b 020058252
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|z (OCoLC)1134854441
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|a 0BB21FCE-2CAD-4E1C-B25E-66B9806B89F8
|b OverDrive, Inc.
|n http://www.overdrive.com
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|a 005.133
|2 23
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|a UAMI
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1 |
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|a D'Anna, Delio.
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245 |
1 |
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|a The the Go Workshop :
|b a New, Interactive Approach to Learning Go.
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260 |
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|a Birmingham :
|b Packt Publishing, Limited,
|c 2019.
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300 |
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|a 1 online resource (821 pages)
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336 |
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|a text
|b txt
|2 rdacontent
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|a computer
|b c
|2 rdamedia
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|a online resource
|b cr
|2 rdacarrier
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|a Print version record.
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|a Cover -- FM -- Copyright -- Table of Contents -- Preface -- Chapter 1: Variables and Operators -- Introduction -- What Does Go Look Like? -- Exercise 1.01: Using Variables, Packages, and Functions to Print Stars -- Activity 1.01 Defining and Printing -- Declaring Variables -- Declaring a Variable Using var -- Exercise 1.02: Declaring a Variable Using var -- Declaring Multiple Variables at Once with var -- Exercise 1.03: Declaring Multiple Variables at Once with var -- Skipping the Type or Value When Declaring Variables -- Exercise 1.04: Skipping the Type or Value When Declaring Variables
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|a Type Inference Gone Wrong -- Short Variable Declaration -- Exercise 1.05: Implementing Short Variable Declaration -- Declaring Multiple Variables with a Short Variable Declaration -- Exercise 1.06: Declaring Multiple Variables from a Function -- Using var to Declare Multiple Variables in One Line -- Non-English Variable Names -- Changing the Value of a Variable -- Exercise 1.07: Changing the Value of a Variable -- Changing Multiple Values at Once -- Exercise 1.08: Changing Multiple Values at Once -- Operators -- Exercise 1.09 Using Operators with Numbers -- Shorthand Operator
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505 |
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|a Exercise 1.10: Implementing Shorthand Operators -- Comparing Values -- Exercise 1.11: Comparing Values -- Zero Values -- Exercise 1.12 Zero Values -- Value versus Pointer -- Getting a Pointer -- Exercise 1.13: Getting a Pointer -- Getting a Value from a Pointer -- Exercise 1.14: Getting a Value from a Pointer -- Function Design with Pointers -- Exercise 1.15: Function Design with Pointers -- Activity 1.02: Pointer Value Swap -- Constants -- Exercise 1.16: Constants -- Enums -- Scope -- Activity 1.03: Message Bug -- Activity 1.04: Bad Count Bug -- Summary -- Chapter 2: Logic and Loops
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|a Introduction -- if Statements -- Exercise 2.01: A Simple if Statement -- if else Statements -- Exercise 2.02: Using an if else Statement -- else if Statements -- Exercise 2.03: Using an else if Statement -- The Initial if Statement -- Exercise 2.04: Implementing the Initial if Statements -- Activity 2.01: Implementing FizzBuzz -- Expression switch Statements -- Exercise 2.05: Using a switch Statement -- Exercise 2.06: switch Statements and Multiple case Values -- Exercise 2.07: Expressionless switch Statements -- Loops -- Exercise 2.08: Using the for i Loop
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|a Exercise 2.09: Looping Over Arrays and Slices -- The range Loop -- Exercise 2.10: Looping Over a Map -- Activity 2.02: Looping Over Map Data Using range -- break and continue -- Exercise 2.11: Using break and continue to Control Loops -- Activity 2.03: Bubble Sort -- Summary -- Chapter 3: Core Types -- Introduction -- True and False -- Exercise 3.01: Program to Measure Password Complexity -- Numbers -- Integer -- Floating Point -- Exercise 3.02: Floating-Point Number Accuracy -- Overflow and Wraparound -- Exercise 3.03: Triggering Number Wraparound -- Big Numbers -- Exercise 3.04: Big Numbers
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500 |
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|a Byte
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520 |
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|a Cut through the noise and get real results with a step-by-step approach to learning Go programming.
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504 |
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|a Includes bibliographical references.
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590 |
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|a O'Reilly
|b O'Reilly Online Learning: Academic/Public Library Edition
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590 |
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|a eBooks on EBSCOhost
|b EBSCO eBook Subscription Academic Collection - Worldwide
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650 |
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0 |
|a Go (Computer program language)
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650 |
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6 |
|a Go (Langage de programmation)
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650 |
|
7 |
|a Computer programming
|x software development.
|2 bicssc
|
650 |
|
7 |
|a Web programming.
|2 bicssc
|
650 |
|
7 |
|a Programming & scripting languages: general.
|2 bicssc
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650 |
|
7 |
|a Computers
|x Programming Languages
|x General.
|2 bisacsh
|
650 |
|
7 |
|a Computers
|x Programming
|x Open Source.
|2 bisacsh
|
650 |
|
7 |
|a Computers
|x Internet
|x Application Development.
|2 bisacsh
|
650 |
|
7 |
|a Go (Computer program language)
|2 fast
|
700 |
1 |
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|a Hayes, Andrew.
|
700 |
1 |
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|a Hennessy, Sam.
|
700 |
1 |
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|a Leasor, Jeremy.
|
700 |
1 |
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|a Sougrakpam, Gobin.
|
700 |
1 |
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|a Szabó, Dániel.
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776 |
0 |
8 |
|i Print version:
|a D'Anna, Delio.
|t Go Workshop : A New, Interactive Approach to Learning Go.
|d Birmingham : Packt Publishing, Limited, ©2019
|z 9781838647940
|
856 |
4 |
0 |
|u https://learning.oreilly.com/library/view/~/9781838647940/?ar
|z Texto completo (Requiere registro previo con correo institucional)
|
938 |
|
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|a Askews and Holts Library Services
|b ASKH
|n AH37098044
|
938 |
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|a ProQuest Ebook Central
|b EBLB
|n EBL6002331
|
938 |
|
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|a EBSCOhost
|b EBSC
|n 2340736
|
938 |
|
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|a YBP Library Services
|b YANK
|n 301036819
|
994 |
|
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|a 92
|b IZTAP
|