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Learning from multiagent emergent behaviors in a simulated environment /

"Traditionally, determining the most efficient designs and practices--whether for determining how store merchandise should be arranged or where people and machines should be laid out in a factory floor--has required vast amounts of data and human assessment. These efficient designs can be the d...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor Corporativo: O'Reilly Artificial Intelligence Conference
Formato: Electrónico Congresos, conferencias Video
Idioma:Inglés
Publicado: [Place of publication not identified] : O'Reilly, 2019.
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)
Descripción
Sumario:"Traditionally, determining the most efficient designs and practices--whether for determining how store merchandise should be arranged or where people and machines should be laid out in a factory floor--has required vast amounts of data and human assessment. These efficient designs can be the difference between a thriving company and a struggling one. Recent advancements in multiagent reinforcement learning within virtual environments, such as DeepMind's Capture the Flag or Open AI's Learning to Compete and Cooperate, have led to a novel approach for tackling efficient design and practices. Danny Lange (Unity Technologies) explains how observing emergent behaviors of multiple AI agents in a simulated virtual environment can lead to the most optimal designs and real-world practices, all without introducing human bias or the need for vast amounts of data."--Resource description page
Notas:Title from title screen (viewed November 14, 2019).
Descripción Física:1 online resource (1 streaming video file (44 min., 15 sec.))