Flutter for Beginners : an Introductory Guide to Building Cross-Platform Mobile Applications with Flutter and Dart 2 /
Google Flutter is a revolutionary mobile platform that makes it easier to write secure and high-performance native apps for iOS and Android. This book will start with the essentials of Dart programming and then go into learning the core elements of a mobile app to make your apps functional and entic...
Clasificación: | Libro Electrónico |
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Autor principal: | |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Birmingham, UK :
Packt Publishing, Limited,
2019.
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Temas: | |
Acceso en línea: | Texto completo (Requiere registro previo con correo institucional) |
Tabla de Contenidos:
- Cover; Title Page; Copyright and Credits; Dedication; About Packt; Contributors; Table of Contents; Preface; Section 1: Introduction to Dart; Chapter 1: An Introduction to Dart; Getting started with Dart; The evolution of Dart; How Dart works; Dart VM and JavaScript compilation; Hands-on Dart; DartPad; Dart development tools; Hello world; Understanding why Flutter uses Dart; Adding productivity; Compiling Flutter apps and hot reload; Easy learning; Maturity; Introducing the structure of the Dart language; Dart operators; Arithmetic operators; Increment and decrement operators
- Equality and relational operatorsType checking and casting; Logical operators; Bits manipulation; Null-safe and null-aware operators; Dart types and variables; final and const; Built-in types; Numbers; BigInt; Booleans; Collections; Strings; String interpolation; Literals; Type inference
- bringing dynamism to the show; Control flows and looping; Functions; Function parameters; Data structures, collections, and generics; Generics; When and why to use generics; Generics and Dart literals; Introduction to OOP in Dart; Dart OOP features; Objects and classes; Encapsulation
- Inheritance and compositionAbstraction; Polymorphism; Summary; Further reading; Chapter 2: Intermediate Dart Programming; Dart classes and constructors; The enum type; The cascade notation; Constructors; Named constructors; Factory constructors; Field accessors
- getters and setters; Static fields and methods; Class inheritance; The toString() method; Interfaces, abstract classes, and mixins; Abstract classes; Interfaces; Mixins
- adding behavior to a class; Callable classes, top-level functions, and variables; Callable classes; Top-level functions and variables
- Understanding Dart libraries and packagesImporting and using a library; Importing show and hide; Importing prefixes to libraries; Importing path variants; Creating Dart libraries; Library member privacy; The library definition; A single-file library; Splitting libraries into multiple files; A multiple-file library
- the export statement; Dart packages; Application packages versus library packages; Package structures; Stagehand
- the Dart project generator; The pubspec file; Package dependencies
- pub; Specifying dependencies; The version constraint; The source constraint
- Introducing async programming with Futures and IsolatesDart Futures; Dart Isolates; Introducing unit testing with Dart; The Dart test package; Writing unit tests; Summary; Chapter 3: An Introduction to Flutter; Comparisons with other mobile app development frameworks; The problems Flutter wants to solve; Differences between existing frameworks; High performance; Full control of the UI; Dart; Being backed by Google; Fuchsia OS and Flutter; Open source framework; Developer resources and tooling; Flutter compilation (Dart); Development compilation; Release compilation; Supported platforms