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|a Zammetti, Frank W.,
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|a Practical Flutter :
|b Improve your Mobile Development with Google's Latest Open-Source SDK /
|c Frank Zammetti.
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1 |
|a California :
|b Apress,
|c [2019]
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|a 1 online resource
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|a text
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|a Online resource; title from PDF title page (EBSCO, viewed July 24, 2019).
|
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|a Includes bibliographical references and index.
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0 |
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|a Intro; Table of Contents; About the Author; About the Technical Reviewer; Acknowledgments; Introduction; Chapter 1: Flutter: A Gentle Introduction; Meditations on the Abyss; What's in a (Silly) Name?; Dart: Language of the Gods?; Widgets to the Left of Me, Widgets to the Right!; Brass Tacks: The Pros and Cons of Flutter; Ok, Enough Talk, Let's Get Going with Flutter!; Flutter SDK; Android Studio; The (Slightly Less) Typical "Hello, World!" App; Hot Reload: You'll Love It!; Basic Flutter Application Structure; A Few More "Under-the-Covers" Details; Summary
|
505 |
8 |
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|a Chapter 2: Hitting the Bullseye with DartThe Things You Must Know; No Comment: All About Comments; Nothing Stays the Same: Variables; Variable Declaration and Initialization; Constants and Final Values; Everybody Has a Type: Data Types; String Values; Numeric Values; Boolean Value; Lists and Maps; When a Single Value Just Won't Do: Enumerations; What's Your Type: The "as" and "is" Keywords; Going with the Flow: Flow Control (and Logic!) Constructs; Looping; Switch; If Statements; The Big Nothing: void; Smooth Operators; Classing the Joint Up: Object Orientation in Dart; Instance Variables
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505 |
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|a MethodsConstructors; The "this" Reference; Subclassing; Getters and Setters; Interfaces; Abstract Classes; Visibility; Operators; Getting Funky with Functions; Tell Me Is It So: Assertions; Out of Time: Asynchrony; Ssshhh, Be Quiet: Libraries (and Visibility); Let's Be Exceptional: Exception Handling; I Have the Power: Generators; Metatude: Metadata; Speaking in General: Generics; Summary; Chapter 3: Say Hello to My Little Friend: Flutter, Part I; A Buffet of Widgets; Layout; MaterialApp, Scaffold, Center, Row, Column, Expanded, Align, and Text; Container, Padding, Transform
|
505 |
8 |
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|a ConstrainedBox, FittedBox, RotatedBox, SizedBoxDivider; Card; Drawer; Navigation; BottomNavigationBar; TabBar (CupertinoTabBar) and TabBarView (CupertinoTabView); Stepper; Input; Form; Checkbox; Switch (CupertinoSwitch); Slider (CupertinoSlider); Radio; Date and Time Pickers (CupertinoDatePicker, CupertinoTimerPicker); Dismissible; Dialogs, Popups, and Messages; Tooltip; SimpleDialog (CupertinoDialog); AlertDialog (CupertinoAlertDialog); SnackBar; BottomSheet (CupertinoActionSheet); Summary; Chapter 4: Say Hello to My Little Friend: Flutter, Part II; Styling Widgets; Theme and ThemeData
|
505 |
8 |
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|a OpacityDecoratedBox; Transform; Animations and Transitions; AnimatedContainer; AnimatedCrossFade; AnimatedDefaultTextStyle; A Few Others: AnimatedOpacity, AnimatedPositioned, PositionedTransition, SlideTransition, AnimatedSize, ScaleTransition, SizeTransition, and RotationTransition; Drag and Drop; Data Views; Table; DataTable; GridView; ListView and ListTile; Miscellaneous; CircularProgressIndicator (CupertinoActivityIndicator) and LinearProgressIndicator; Icon; Image; Chip; FloatingActionButton; PopupMenuButton; Wither APIs?; Core Flutter Framework Libraries; animation; foundation; gestures
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|a Explore what Flutter has to offer, where it came from, and where its going. Mobile development is progressing at a fast rate and with Flutter - an open-source mobile application development SDK created by Google - you can develop applications for Android and iOS, as well as Google Fuchsia. Learn to create three apps (a personal information manager, a chat system, and a game project) that you can install on your mobile devices and use for real. You will begin by getting a solid foundation of Flutter knowledge, and building on it immediately by constructing two more traditional productivity apps. You will also learn to create a game, enabling you to see a whole other perspective on what Flutter can do. In addition to building these apps, you'll have the benefit of reviewing real-world issues you might encounter, along with ways to deal with them through tips and tricks, all designed to make your Flutter experience that much more productive and, frankly, fun! Practical Flutter will leave you with a solid grasp of how to build apps with Flutter, and springboard into creating more advanced apps on your own. By the time your journey through this material concludes, another larger one will begin as you springboard, well-prepared, into the larger world of Flutter development, tackling any project that comes your way with aplomb. Practical Flutter is a learning adventure you won't want to miss.
|
590 |
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|a O'Reilly
|b O'Reilly Online Learning: Academic/Public Library Edition
|
650 |
|
0 |
|a Application software
|x Development.
|
650 |
|
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|a Mobile apps.
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|a Logiciels d'application
|x Développement.
|
650 |
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6 |
|a Applications mobiles.
|
650 |
|
7 |
|a Application software
|x Development.
|2 fast
|0 (OCoLC)fst00811707
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|
7 |
|a Mobile apps.
|2 fast
|0 (OCoLC)fst01909896
|
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0 |
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|i Print version:
|a Zammetti, Frank W.
|t Practical Flutter.
|d California : Apress, [2019]
|z 1484249712
|z 9781484249710
|w (OCoLC)1099335018
|
856 |
4 |
0 |
|u https://learning.oreilly.com/library/view/~/9781484249727/?ar
|z Texto completo (Requiere registro previo con correo institucional)
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|a Askews and Holts Library Services
|b ASKH
|n AH36569780
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|a ProQuest Ebook Central
|b EBLB
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|b EBSC
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