Practical shader development : vertex and fragment shaders for game developers /
Clasificación: | Libro Electrónico |
---|---|
Autor principal: | Halladay, Kyle (Autor) |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
[California] :
Apress,
[2019]
|
Temas: | |
Acceso en línea: | Texto completo (Requiere registro previo con correo institucional) |
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