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00000cam a2200000 i 4500 |
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OR_on1102269479 |
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OCoLC |
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20231017213018.0 |
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m o d |
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cr unu|||||||| |
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190522s2019 caua ob 000 0 eng d |
040 |
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|a UMI
|b eng
|e rda
|e pn
|c UMI
|d OCLCF
|d OCLCQ
|d OCLCO
|d OCLCQ
|d OCLCA
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035 |
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|a (OCoLC)1102269479
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037 |
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|a CL0501000050
|b Safari Books Online
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050 |
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4 |
|a QA76.76.C672
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049 |
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|a UAMI
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100 |
1 |
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|a Halladay, Kyle,
|e author.
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245 |
1 |
0 |
|a Practical shader development :
|b vertex and fragment shaders for game developers /
|c Kyle Halladay.
|
264 |
|
1 |
|a [California] :
|b Apress,
|c [2019]
|
264 |
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2 |
|a New York :
|b Distributed to the Book trade worldwide by Springer Science+Business Media New York,
|c [2019]
|
264 |
|
4 |
|c Ã2019
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300 |
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|a 1 online resource (1 volume) :
|b illustrations
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336 |
|
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|a text
|b txt
|2 rdacontent
|
337 |
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|a computer
|b c
|2 rdamedia
|
338 |
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|a online resource
|b cr
|2 rdacarrier
|
588 |
0 |
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|a Online resource; title from cover (Safari, viewed May 21, 2019).
|
504 |
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|a Includes bibliographical references.
|
590 |
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|a O'Reilly
|b O'Reilly Online Learning: Academic/Public Library Edition
|
630 |
0 |
0 |
|a Unity (Electronic resource)
|
630 |
0 |
7 |
|a Unity (Electronic resource)
|2 fast
|0 (OCoLC)fst01795070
|
650 |
|
0 |
|a Video games
|x Design.
|
650 |
|
0 |
|a Computer graphics.
|
650 |
|
6 |
|a Jeux d'ordinateur
|x Conception.
|
650 |
|
6 |
|a Infographie.
|
650 |
|
7 |
|a computer graphics.
|2 aat
|
650 |
|
7 |
|a Computer games
|x Design.
|2 fast
|0 (OCoLC)fst00872112
|
650 |
|
7 |
|a Computer graphics.
|2 fast
|0 (OCoLC)fst00872119
|
856 |
4 |
0 |
|u https://learning.oreilly.com/library/view/~/9781484244579/?ar
|z Texto completo (Requiere registro previo con correo institucional)
|
994 |
|
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|a 92
|b IZTAP
|