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Learning C# by developing games with Unity 2019 : code in C# and build 3D games with Unity /

Unity, the world's leading real-time engine, is used to create half of the world's games. This book will teach programming newcomers the C# language in a fun and accessible way through game development. No prior programming or game development experience is required, only a curious mind.

Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Ferrone, Harrison (Autor)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Birmingham, UK : Packt Publishing, 2019.
Edición:Fourth edition.
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)
Descripción
Sumario:Unity, the world's leading real-time engine, is used to create half of the world's games. This book will teach programming newcomers the C# language in a fun and accessible way through game development. No prior programming or game development experience is required, only a curious mind.
Notas:Previous edition published: 2017.
Descripción Física:1 online resource : illustrations
Bibliografía:Includes bibliographical references.
ISBN:1789536944
9781789536942