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20231017213018.0 |
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150903s2002 xx o 000 0 eng d |
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|a CEF
|b eng
|e pn
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|z 9780201795257
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|z 0201795256
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|2 21/eng/20230216
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|a UAMI
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100 |
1 |
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|a Schmidt, Douglas,
|e author.
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245 |
1 |
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|a C++ Network Programming, Volume 2 :
|b Systematic Reuse with ACE and Frameworks /
|c Schmidt, Douglas.
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250 |
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|a 1st edition.
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264 |
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1 |
|b Addison-Wesley Professional,
|c 2002.
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300 |
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|a 1 online resource (384 pages)
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336 |
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|a text
|b txt
|2 rdacontent
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|a computer
|b c
|2 rdamedia
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|a online resource
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|b 64.99
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|a Do you need to develop flexible software that can be customized quickly? Do you need to add the power and efficiency of frameworks to your software? The ADAPTIVE Communication Environment (ACE) is an open-source toolkit for building high-performance networked applications and next-generation middleware. ACE's power and flexibility arise from object-oriented frameworks, used to achieve the systematic reuse of networked application software. ACE frameworks handle common network programming tasks and can be customized using C++ language features to produce complete distributed applications. C++ Network Programming, Volume 2, focuses on ACE frameworks, providing thorough coverage of the concepts, patterns, and usage rules that form their structure. This book is a practical guide to designing object-oriented frameworks and shows developers how to apply frameworks to concurrent networked applications. C++ Networking, Volume 1, introduced ACE and the wrapper facades, which are basic network computing ingredients. Volume 2 explains how frameworks build on wrapper facades to provide higher-level communication services. Written by two experts in the ACE community, this book contains: An overview of ACE frameworks Design dimensions for networked services Descriptions of the key capabilities of the most important ACE frameworks Numerous C++ code examples that demonstrate how to use ACE frameworks C++ Network Programming, Volume 2, teaches how to use frameworks to write networked applications quickly, reducing development effort and overhead. It will be an invaluable asset to any C++ developer working on networked applications.
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542 |
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|f Copyright © 2003 by Pearson Education, Incorporated
|g 2003
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550 |
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|a Made available through: Safari, an O'Reilly Media Company.
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590 |
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|a O'Reilly
|b O'Reilly Online Learning: Academic/Public Library Edition
|
650 |
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0 |
|a Object-oriented programming (Computer science)
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650 |
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0 |
|a Computer networks.
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650 |
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0 |
|a C++ (Computer program language)
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650 |
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6 |
|a Programmation orientée objet (Informatique)
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650 |
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6 |
|a Réseaux d'ordinateurs.
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650 |
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6 |
|a C++ (Langage de programmation)
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650 |
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7 |
|a C++ (Computer program language)
|2 fast
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650 |
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7 |
|a Computer networks
|2 fast
|
650 |
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7 |
|a Object-oriented programming (Computer science)
|2 fast
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700 |
1 |
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|a Huston, Stephen,
|e author.
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856 |
4 |
0 |
|u https://learning.oreilly.com/library/view/~/0201795256/?ar
|z Texto completo (Requiere registro previo con correo institucional)
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938 |
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|a ProQuest Ebook Central
|b EBLB
|n EBL7053877
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994 |
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|a 92
|b IZTAP
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