Unreal for mobile and standalone VR : create professional VR apps without coding /
Apply the techniques needed to build VR applications for mobile and standalone head-mounted displays (HMDs) using the Unreal Engine. This book covers the entire VR ecosystem including production tools, Unreal engine, workflows, performance and optimization, and presents two fully-developed projects...
Clasificación: | Libro Electrónico |
---|---|
Autor principal: | Hillmann, Cornel (Autor) |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
[New York] :
Apress,
[2019]
|
Temas: | |
Acceso en línea: | Texto completo (Requiere registro previo con correo institucional) |
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