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Beginning programming using retro computing : learn BASIC with a Commodore Emulator /

Learn programming using the Commodore 16/Plus 4 system. Following this book, you and your children will not only learn BASIC programming, but also have fun emulating a retro Commodore system. There are many ways to bring the fun of learning to program in the 1980s back to life. For example, download...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Friedland, Gerald, 1978- (Autor)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: [California] : Apress, [2019]
Colección:Technology in action
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)
Tabla de Contenidos:
  • Chapter 1: Getting Started
  • Chapter 2: Simple Drawing
  • Chapter 3: Math
  • Chapter 4: Sound
  • Chapter 5: Colors
  • Chapter 6: Graphics
  • Chapter 7: Errors
  • Chapter 8: Variables
  • Chapter 9: Math and Variables
  • Chapter 10: A Program
  • Chapter 11: Questions
  • Chapter 12: Counting
  • Chapter 13: Conditions
  • Chapter 14: More Programs
  • Appendix: Saving and Loading.