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IOS 12 programming for beginners : an introductory guide to IOS app development with Swift 4. 2 and Xcode 10 /

This book guides you through every aspect of iOS development. From Xcode and Swift, the building blocks of modern iOS development, you'll quickly gain a solid foundation to begin venturing deeper into your development journey.

Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Clayton, Craig (Autor)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Birmingham, UK : Packt Publishing Ltd, 2018.
Edición:Third edition.
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)

MARC

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245 1 0 |a IOS 12 programming for beginners :  |b an introductory guide to IOS app development with Swift 4. 2 and Xcode 10 /  |c Craig Clayton. 
250 |a Third edition. 
264 1 |a Birmingham, UK :  |b Packt Publishing Ltd,  |c 2018. 
264 4 |c ©2018 
300 |a 1 online resource 
336 |a text  |b txt  |2 rdacontent 
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505 0 |a Cover; Title Page; Copyright and Credits; Packt Upsell; Contributors; Table of Contents; Preface; Chapter 1: Getting Familiar with Xcode; Getting started; The Xcode interface; Navigator panel; Standard editor; Utilities panel; Debug panel; Toolbar; Generic iOS device; iOS device; Connecting wirelessly; Window pane controls; Summary; Chapter 2: Building a Foundation with Swift; Playgrounds -- an interactive coding environment; Data types -- where it all starts; String; Integer data type; Floating-point numbers; Booleans; Variables and constants -- where data is held 
505 8 |a Creating a variable with a stringCreating a variable with an integer (int); Debug and print() -- detecting your bugs; Adding floating-point numbers; Creating a Boolean; Why constants versus variables?; Comments -- leaving yourself notes or reminders; Type safety and type inference; Concatenating strings; String interpolation; Operations with our integers; Increment and decrement; Comparison operators; Summary; Chapter 3: Building on the Swift Foundation; Creating a Playground project; The if statements -- having fun with logic statements; Optionals and optional bindings; Why optionals? 
505 8 |a FunctionsSummary; Chapter 4: Digging Deeper; Creating a Playground project; Ranges; Closed range; Half-closed range; Control flow; The for ... in loop; One-sided range; The while loop; The repeat ... while loop; Summary; Chapter 5: Digging into Collections; Arrays; Creating an empty array; Creating an array with initial values; Creating a mutable array; Adding items to an array; Checking the number of elements in an array; Checking for an empty array; Retrieving a value from an array; Iterating over an array; Removing items from an array; Dictionaries; Creating a dictionary 
505 8 |a Adding and updating dictionary elementsAccessing an item in a dictionary; Iterating over dictionary values; Iterating over dictionary keys; Iterating over dictionary keys and values; Checking the number of items in a dictionary; Removing items from a dictionary; Sets; Creating an empty set; Creating a set with an array literal; Creating a mutable set; Adding items to a set; Checking whether a set contains an item; Iterating over a set; Intersecting two sets; Joining two sets; Removing items from a set; Summary; Chapter 6: Starting the UI Setup; Useful terms; View Controllers 
505 8 |a Table View ControllersCollection View Controllers; Navigation Controllers; Tab Bar Controllers; Storyboards; Segues; Stack Views; Auto Layout; Model View Controller (MVC); App tour; The Explore tab; Locations; Restaurant listings; Restaurant detail; The Map tab; Project setup; Creating a new project; Summary; Chapter 7: Setting Up the Basic Structure; Starting from scratch; Storyboard setup; Adding our app assets; Storyboards; Creating our launch screen; Adding a Navigation Controller; Summary; Chapter 8: Building Our App Structure in Storyboard; Adding a Collection View Controller 
520 |a This book guides you through every aspect of iOS development. From Xcode and Swift, the building blocks of modern iOS development, you'll quickly gain a solid foundation to begin venturing deeper into your development journey. 
588 0 |a Online resource; title from digital title page (viewed on January 16, 2019). 
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650 0 |a Application software  |x Development. 
650 6 |a Logiciels d'application  |x Développement. 
650 7 |a Application software  |x Development  |2 fast 
776 0 8 |i Print version:  |a Clayton, Craig.  |t IOS 12 Programming for Beginners : An Introductory Guide to IOS App Development with Swift 4. 2 and Xcode 10, 3rd Edition.  |d Birmingham : Packt Publishing Ltd, ©2018  |z 9781789348668 
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