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|a UAMI
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100 |
1 |
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|a Clayton, Craig,
|e author.
|
245 |
1 |
0 |
|a IOS 12 programming for beginners :
|b an introductory guide to IOS app development with Swift 4. 2 and Xcode 10 /
|c Craig Clayton.
|
250 |
|
|
|a Third edition.
|
264 |
|
1 |
|a Birmingham, UK :
|b Packt Publishing Ltd,
|c 2018.
|
264 |
|
4 |
|c ©2018
|
300 |
|
|
|a 1 online resource
|
336 |
|
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|a text
|b txt
|2 rdacontent
|
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|a computer
|b c
|2 rdamedia
|
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|
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|a online resource
|b cr
|2 rdacarrier
|
505 |
0 |
|
|a Cover; Title Page; Copyright and Credits; Packt Upsell; Contributors; Table of Contents; Preface; Chapter 1: Getting Familiar with Xcode; Getting started; The Xcode interface; Navigator panel; Standard editor; Utilities panel; Debug panel; Toolbar; Generic iOS device; iOS device; Connecting wirelessly; Window pane controls; Summary; Chapter 2: Building a Foundation with Swift; Playgrounds -- an interactive coding environment; Data types -- where it all starts; String; Integer data type; Floating-point numbers; Booleans; Variables and constants -- where data is held
|
505 |
8 |
|
|a Creating a variable with a stringCreating a variable with an integer (int); Debug and print() -- detecting your bugs; Adding floating-point numbers; Creating a Boolean; Why constants versus variables?; Comments -- leaving yourself notes or reminders; Type safety and type inference; Concatenating strings; String interpolation; Operations with our integers; Increment and decrement; Comparison operators; Summary; Chapter 3: Building on the Swift Foundation; Creating a Playground project; The if statements -- having fun with logic statements; Optionals and optional bindings; Why optionals?
|
505 |
8 |
|
|a FunctionsSummary; Chapter 4: Digging Deeper; Creating a Playground project; Ranges; Closed range; Half-closed range; Control flow; The for ... in loop; One-sided range; The while loop; The repeat ... while loop; Summary; Chapter 5: Digging into Collections; Arrays; Creating an empty array; Creating an array with initial values; Creating a mutable array; Adding items to an array; Checking the number of elements in an array; Checking for an empty array; Retrieving a value from an array; Iterating over an array; Removing items from an array; Dictionaries; Creating a dictionary
|
505 |
8 |
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|a Adding and updating dictionary elementsAccessing an item in a dictionary; Iterating over dictionary values; Iterating over dictionary keys; Iterating over dictionary keys and values; Checking the number of items in a dictionary; Removing items from a dictionary; Sets; Creating an empty set; Creating a set with an array literal; Creating a mutable set; Adding items to a set; Checking whether a set contains an item; Iterating over a set; Intersecting two sets; Joining two sets; Removing items from a set; Summary; Chapter 6: Starting the UI Setup; Useful terms; View Controllers
|
505 |
8 |
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|a Table View ControllersCollection View Controllers; Navigation Controllers; Tab Bar Controllers; Storyboards; Segues; Stack Views; Auto Layout; Model View Controller (MVC); App tour; The Explore tab; Locations; Restaurant listings; Restaurant detail; The Map tab; Project setup; Creating a new project; Summary; Chapter 7: Setting Up the Basic Structure; Starting from scratch; Storyboard setup; Adding our app assets; Storyboards; Creating our launch screen; Adding a Navigation Controller; Summary; Chapter 8: Building Our App Structure in Storyboard; Adding a Collection View Controller
|
520 |
|
|
|a This book guides you through every aspect of iOS development. From Xcode and Swift, the building blocks of modern iOS development, you'll quickly gain a solid foundation to begin venturing deeper into your development journey.
|
588 |
0 |
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|a Online resource; title from digital title page (viewed on January 16, 2019).
|
590 |
|
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|a O'Reilly
|b O'Reilly Online Learning: Academic/Public Library Edition
|
630 |
0 |
0 |
|a iOS (Electronic resource)
|
630 |
0 |
7 |
|a iOS (Electronic resource)
|2 fast
|
650 |
|
0 |
|a Application software
|x Development.
|
650 |
|
6 |
|a Logiciels d'application
|x Développement.
|
650 |
|
7 |
|a Application software
|x Development
|2 fast
|
776 |
0 |
8 |
|i Print version:
|a Clayton, Craig.
|t IOS 12 Programming for Beginners : An Introductory Guide to IOS App Development with Swift 4. 2 and Xcode 10, 3rd Edition.
|d Birmingham : Packt Publishing Ltd, ©2018
|z 9781789348668
|
856 |
4 |
0 |
|u https://learning.oreilly.com/library/view/~/9781789348668/?ar
|z Texto completo (Requiere registro previo con correo institucional)
|
938 |
|
|
|a Askews and Holts Library Services
|b ASKH
|n AH35804856
|
938 |
|
|
|a ProQuest Ebook Central
|b EBLB
|n EBL5626637
|
994 |
|
|
|a 92
|b IZTAP
|