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00000cam a2200000Mi 4500 |
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OR_on1076802717 |
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OCoLC |
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20231017213018.0 |
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m o d |
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181201s2017 xx o 000 0 eng d |
040 |
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|a EBLCP
|b eng
|e pn
|c EBLCP
|d AU@
|d OCLCQ
|d VT2
|d UKCRE
|d OCLCO
|d OCLCF
|d OCLCO
|d OCLCQ
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019 |
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|a 1153050632
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|a 9781315319155
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|a 1315319152
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|a 9781315318622
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|a 1315318628
|q (E-Book)
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3 |
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|a 9781315318622
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035 |
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|a (OCoLC)1076802717
|z (OCoLC)1153050632
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037 |
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|a 9781315381503
|b 00081154
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050 |
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4 |
|a ML3540.7
|b .T466 2016
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082 |
0 |
4 |
|a 781.54
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|a UAMI
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100 |
1 |
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|a Thomas, Chance.
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245 |
1 |
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|a Composing Music for Games :
|b the Art, Technology and Business of Video Game Scoring.
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260 |
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|a Milton :
|b Routledge,
|c 2017.
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300 |
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|a 1 online resource (375 pages)
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336 |
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|a text
|b txt
|2 rdacontent
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|a computer
|b c
|2 rdamedia
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|a online resource
|b cr
|2 rdacarrier
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0 |
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|a Print version record.
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|a Cover; Title Page; Table of Contents; Copyright Page; Dedication; INTRODUCTION; PERSPECTIVE; CHAPTER 0: THE LANGUAGE OF MUSIC SCORING; PRINCIPLES; CHAPTER 1: TIMELESS PRINCIPLES OF MUSIC SCORING; CHAPTER 2: DISTINGUISHING PRINCIPLES OF VIDEO GAME SCORING; CHAPTER 3: APPLIED PRINCIPLES IN MUSIC DESIGN; TECHNIQUES; CHAPTER 4: BASIC MUSIC SCORING TECHNIQUES FOR GAMES; CHAPTER 5: ADVANCED MUSIC SCORING TECHNIQUES FOR GAMES; PROCESSES; CHAPTER 6: THE PROCESS OF MUSIC COMPOSITION; CHAPTER 7: THE PROCESS OF MUSIC PRODUCTION; CHAPTER 8: THE PROCESS OF MUSIC IMPLEMENTATION; BUSINESS
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505 |
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|a CHAPTER 9: TUNING UP FOR BUSINESSCHAPTER 10: HUNTING AND GATHERING; CHAPTER 11: MONEY MATTERS; CHAPTER 12: LIFESTYLE MANAGEMENT; EVOLUTION; CHAPTER 13: DISRUPTIVE INNOVATION; CHAPTER 14: CONTEMPORARY VANGUARDS; CHAPTER 15: CAREER PHILANTHROPY; APPENDAGES; ACKNOWLEDGMENTS; ABOUT THE AUTHOR; IMAGE CREDITS; INDEX
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590 |
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|a O'Reilly
|b O'Reilly Online Learning: Academic/Public Library Edition
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650 |
|
0 |
|a Composition (Music)
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650 |
|
0 |
|a Video game music
|x History and criticism.
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650 |
|
4 |
|a Composition (Music)
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650 |
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4 |
|a Video Games.
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650 |
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4 |
|a Music
|x Instruction & Study
|x Composition.
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650 |
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4 |
|a Games & Activities
|x Video & Mobile.
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650 |
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6 |
|a Composition (Musique)
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650 |
|
6 |
|a Jeux vidéo, Musique de
|x Histoire et critique.
|
650 |
|
7 |
|a Composition (Music)
|2 fast
|0 (OCoLC)fst00871761
|
650 |
|
7 |
|a Video game music.
|2 fast
|0 (OCoLC)fst01740103
|
655 |
|
7 |
|a Criticism, interpretation, etc.
|2 fast
|0 (OCoLC)fst01411635
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776 |
0 |
8 |
|i Print version:
|a Thomas, Chance.
|t Composing Music for Games : The Art, Technology and Business of Video Game Scoring.
|d Milton : Routledge, ©2017
|z 9781138428263
|
856 |
4 |
0 |
|u https://learning.oreilly.com/library/view/~/9781315318622/?ar
|z Texto completo (Requiere registro previo con correo institucional)
|
938 |
|
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|a ProQuest Ebook Central
|b EBLB
|n EBL5602869
|
994 |
|
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|a 92
|b IZTAP
|