Beginning iOS AR game development : developing augmented reality apps with Unity and C# /
Create a fully featured application that's both sophisticated and engaging. This book provides a detailed guide in developing augmented reality games that can take advantage of the advanced capabilities of new iOS devices and code while also offering compatibility with still supported legacy de...
Clasificación: | Libro Electrónico |
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Autor principal: | |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
[New York, New York] :
Apress,
[2019]
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Temas: | |
Acceso en línea: | Texto completo (Requiere registro previo con correo institucional) |
Tabla de Contenidos:
- 1. Introduction
- 2. Getting started
- 3. The Unity ARKit
- 4. Hit testing and lighting
- 5. Making AR games
- 6. Introducing touch
- 7. Adding plane detection and point clouds
- 8. Final steps.