Beginning iOS AR game development : developing augmented reality apps with Unity and C# /
Create a fully featured application that's both sophisticated and engaging. This book provides a detailed guide in developing augmented reality games that can take advantage of the advanced capabilities of new iOS devices and code while also offering compatibility with still supported legacy de...
| Clasificación: | Libro Electrónico |
|---|---|
| Autor principal: | |
| Formato: | Electrónico eBook |
| Idioma: | Inglés |
| Publicado: |
[New York, New York] :
Apress,
[2019]
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| Temas: | |
| Acceso en línea: | Texto completo (Requiere registro previo con correo institucional) |
Tabla de Contenidos:
- 1. Introduction
- 2. Getting started
- 3. The Unity ARKit
- 4. Hit testing and lighting
- 5. Making AR games
- 6. Introducing touch
- 7. Adding plane detection and point clouds
- 8. Final steps.


