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20231017213018.0 |
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010508e20010709maua o 000 0 eng d |
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|a 2001031645
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040 |
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|a WYU
|b eng
|e pn
|c WYU
|d OCLCQ
|d CEF
|d OCLCO
|d VT2
|d OCLCF
|d OCLCQ
|d OCLCO
|d OCLCQ
|d OCLCO
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019 |
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|a 1103260090
|a 1129378685
|a 1202537489
|a 1240533047
|
020 |
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|a 0201715945
|
020 |
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|a 9780201715941
|
020 |
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|z 9780201715941
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020 |
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|z 0201715945
|q (Trade Paper)
|
024 |
1 |
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|a 785342715941
|
024 |
3 |
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|a 9780201715941
|
029 |
1 |
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|a AU@
|b 000067113096
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|a (OCoLC)1066564713
|z (OCoLC)1103260090
|z (OCoLC)1129378685
|z (OCoLC)1202537489
|z (OCoLC)1240533047
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037 |
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|b 01157628
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050 |
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4 |
|a QA76.9.O35S52 2001
|
082 |
0 |
4 |
|a 005.1/17
|2 22
|
049 |
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|a UAMI
|
100 |
1 |
|
|a Shalloway, Alan,
|e author.
|
240 |
1 |
0 |
|a Design Patterns Explained (Online)
|
245 |
1 |
0 |
|a Design Patterns Explained :
|b a New Perspective on Object-Oriented Design.
|
260 |
|
|
|a Boston :
|b Addison Wesley Professional,
|c July 2001.
|
300 |
|
|
|a 1 online resource (368 pages) :
|b illustrations
|
336 |
|
|
|a text
|b txt
|2 rdacontent
|
337 |
|
|
|a computer
|b c
|2 rdamedia
|
338 |
|
|
|a online resource
|b cr
|2 rdacarrier
|
490 |
1 |
|
|a Software Patterns Ser.
|
520 |
8 |
|
|a Annotation
|b Design Patterns Explained: A New Perspective on Object-Oriented Design draws together the principles of object-oriented programming with the power of design patterns to create an environment for robust and reliable software development. Packed with practical and applicable examples, this book teaches the student to solve common programming problems with patterns--and explains the advantages of patterns for modern software design. Beginning with a complete overview of the fundamentals of patterns, Design Patterns Explained stresses the importance of analysis and design. The authors clearly demonstrate how patterns can facilitate the overall development process. Throughout the book, key object-oriented design principles are explained, along with the concepts and benefits behind specific patterns. With illustrative examples in C++ and Java, the book demystifies the "whys," "why nots," and "hows" of patterns and explains pattern implementation.
|
521 |
|
|
|a Scholarly & Professional
|b Addison Wesley Professional.
|
590 |
|
|
|a O'Reilly
|b O'Reilly Online Learning: Academic/Public Library Edition
|
650 |
|
0 |
|a Object-oriented methods (Computer science)
|
650 |
|
0 |
|a Computer software
|x Development.
|
650 |
|
6 |
|a Conception orientée objet (Informatique)
|
650 |
|
7 |
|a Computer software
|x Development
|2 fast
|
650 |
|
7 |
|a Object-oriented methods (Computer science)
|2 fast
|
700 |
1 |
|
|a Trott, James,
|e author.
|
776 |
0 |
8 |
|i Print version:
|a Shalloway, Alan.
|s Design Patterns Explained (Online).
|t Design Patterns Explained.
|d Boston : Addison Wesley Professional, July 2001
|w (DLC) 2001031645
|
830 |
|
0 |
|a Software Patterns Ser.
|
856 |
4 |
0 |
|u https://learning.oreilly.com/library/view/~/0201715945/?ar
|z Texto completo (Requiere registro previo con correo institucional)
|
994 |
|
|
|a 92
|b IZTAP
|