|
|
|
|
LEADER |
00000cam a2200000 i 4500 |
001 |
OR_on1065544815 |
003 |
OCoLC |
005 |
20231017213018.0 |
006 |
m o d |
007 |
cr ||||||||||| |
008 |
181107s2019 nyu ob 001 0 eng |
010 |
|
|
|a 2018053712
|
040 |
|
|
|a DLC
|b eng
|e rda
|e pn
|c DLC
|d OCLCF
|d N$T
|d YDX
|d EBLCP
|d TYFRS
|d UKMGB
|d DLC
|d OCLCO
|d ORMDA
|d OCLCQ
|d OCLCO
|d K6U
|d OCLCQ
|d OCL
|d SFB
|d OCLCQ
|d QGK
|d OCLCO
|
015 |
|
|
|a GBB937977
|2 bnb
|
016 |
7 |
|
|a 019269451
|2 Uk
|
019 |
|
|
|a 1293236099
|
020 |
|
|
|a 9780429850332
|q (epub)
|
020 |
|
|
|a 0429850336
|
020 |
|
|
|a 9780429455971
|q (ebk)
|
020 |
|
|
|a 0429455976
|
020 |
|
|
|a 9780429850349
|q (pdf)
|
020 |
|
|
|a 0429850344
|
020 |
|
|
|a 9780429850325
|q (mobi)
|
020 |
|
|
|a 0429850328
|
020 |
|
|
|z 9781138315969
|q (hbk. ;
|q alk. paper)
|
020 |
|
|
|z 9781138315976
|q (pbk. ;
|q alk. paper)
|
020 |
|
|
|z 1138315966
|
020 |
|
|
|z 1138315974
|
029 |
1 |
|
|a AU@
|b 000065161115
|
029 |
1 |
|
|a UKMGB
|b 019269451
|
035 |
|
|
|a (OCoLC)1065544815
|z (OCoLC)1293236099
|
037 |
|
|
|a 9780429850332
|b Ingram Content Group
|
037 |
|
|
|a 9780429850332
|b O'Reilly Media
|
042 |
|
|
|a pcc
|
050 |
0 |
0 |
|a QA76.76.C672
|
072 |
|
7 |
|a GAM
|x 001000
|2 bisacsh
|
072 |
|
7 |
|a TEC
|x 001000
|2 bisacsh
|
072 |
|
7 |
|a UYU
|2 bicssc
|
082 |
0 |
0 |
|a 794.8/1525
|2 23
|
049 |
|
|
|a UAMI
|
100 |
1 |
|
|a Robinson, Ciarán,
|e author.
|
245 |
1 |
0 |
|a Game audio with FMOD and Unity /
|c Ciarán Robinson.
|
264 |
|
1 |
|a New York :
|b Routledge, Taylor & Francis Group,
|c 2019.
|
300 |
|
|
|a 1 online resource
|
336 |
|
|
|a text
|b txt
|2 rdacontent
|
337 |
|
|
|a computer
|b c
|2 rdamedia
|
338 |
|
|
|a online resource
|b cr
|2 rdacarrier
|
505 |
0 |
|
|a Game engines -- Audio middleware -- Game audio vs TV & film sound -- Getting started with FMOD -- Looping -- 2D vs 3D sound -- Getting started in Unity -- Level building in Unity -- Exploring the game environment -- Integrating FMOD and Unity -- Interactive game objects -- Crate sounds -- Putting the "S" into FPS -- Changing footsteps -- The enemies shoot back -- Parameters -- Bonus chapter : Parameters 2 -- Signal routing in FMOD -- FMOD effect plugins -- Ambience and transceivers -- Real-time mixing -- Mix snapshots -- The health system -- Game over man! -- Game music part 1 : variation -- Game music part 2 : parameter control -- Setting up Unity for music -- Mixing the game : sidechains -- Optimising the game -- Building the game.
|
588 |
0 |
|
|a Print version record and CIP data provided by publisher.
|
520 |
|
|
|a Game Audio with FMOD and Unity introduces readers to the principles and practice of game audio through the process of creating their own First Person Shooter (FPS) game. All the basics are covered, as well as a simple introduction to coding. Using the free software Unity and FMOD Audio Middleware, the reader will be able to create a game of their own and develop a portfolio that demonstrates their capacities in interactive sound design. Perfect for classroom use or independent study, Game Audio with FMOD and Unity also comes with a full suite of audio assets provided on a companion website.
|
504 |
|
|
|a Includes bibliographical references and index.
|
590 |
|
|
|a O'Reilly
|b O'Reilly Online Learning: Academic/Public Library Edition
|
630 |
0 |
0 |
|a Unity (Electronic resource)
|
630 |
0 |
7 |
|a Unity (Electronic resource)
|2 fast
|
650 |
|
0 |
|a Video games
|x Programming.
|
650 |
|
0 |
|a Computer sound processing.
|
650 |
|
0 |
|a Video games
|x Sound effects.
|
650 |
|
6 |
|a Jeux vidéo
|x Programmation.
|
650 |
|
6 |
|a Son
|x Traitement par ordinateur.
|
650 |
|
6 |
|a Jeux vidéo
|x Effets sonores.
|
650 |
|
7 |
|a GAMES
|x Board.
|2 bisacsh
|
650 |
|
7 |
|a TECHNOLOGY
|x Acoustics & Sound.
|2 bisacsh
|
650 |
|
7 |
|a Video games
|x Programming
|2 fast
|
650 |
|
7 |
|a Computer sound processing
|2 fast
|
650 |
|
7 |
|a Video games
|x Sound effects
|2 fast
|
655 |
|
4 |
|a Electronic books.
|
776 |
0 |
8 |
|i Print version:
|a Robinson, Ciarán.
|t Game audio with FMOD and Unity
|d New York : Routledge, Taylor & Francis Group, 2019
|z 9781138315969
|w (DLC) 2018053387
|
856 |
4 |
0 |
|u https://learning.oreilly.com/library/view/~/9780429850332/?ar
|z Texto completo (Requiere registro previo con correo institucional)
|
938 |
|
|
|a ProQuest Ebook Central
|b EBLB
|n EBL5721517
|
938 |
|
|
|a EBSCOhost
|b EBSC
|n 2038606
|
938 |
|
|
|a YBP Library Services
|b YANK
|n 16087401
|
938 |
|
|
|a YBP Library Services
|b YANK
|n 15825899
|
994 |
|
|
|a 92
|b IZTAP
|