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Usability matters : mobile-first UX for developers and other accidental designers /

For developers wrestling with the subtle art of mobile design, this book gives you practical advice and guidance on how to create attractive, elegant, and useful user interfaces for native and web-based mobile apps. --

Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Lacey, Matt (Autor)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Shelter Island, NY : Manning Publications, [2018]
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)

MARC

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020 |a 9781638355953  |q (electronic bk.) 
020 |a 1638355959  |q (electronic bk.) 
035 |a (OCoLC)1056626391  |z (OCoLC)1380865681 
037 |a CL0500000997  |b Safari Books Online 
050 4 |a QA76.76.A65 
082 0 4 |a 005.25  |2 23 
049 |a UAMI 
100 1 |a Lacey, Matt,  |e author. 
245 1 0 |a Usability matters :  |b mobile-first UX for developers and other accidental designers /  |c Matt Lacey. 
246 3 |a Mobile-first user experience for developers and other accidental designers 
264 1 |a Shelter Island, NY :  |b Manning Publications,  |c [2018] 
264 4 |c ©2018 
300 |a 1 online resource (1 volume) :  |b illustrations 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
588 0 |a Online resource; title from title page (Safari, viewed October 9, 2018). 
504 |a Includes bibliographical references and index. 
505 0 |a Part 1. Context. Who's using the app? -- Where and when is the app used? -- What device is the app running on? -- Part 2. Input. How people interact with the app -- User-entered data -- Data not from a user -- Part 3. Output. Displaying items in the app -- Non-visible output -- Part 4. Responsiveness. Understanding the perception of time -- Making your app start fast -- Making your app run fast -- Part 5. Connectivity. Coping with varying network conditions -- Part 6. Resources. Managing power and resources. 
520 |a For developers wrestling with the subtle art of mobile design, this book gives you practical advice and guidance on how to create attractive, elegant, and useful user interfaces for native and web-based mobile apps. --  |c Edited summary from book. 
590 |a O'Reilly  |b O'Reilly Online Learning: Academic/Public Library Edition 
650 0 |a Application software  |x Development. 
650 0 |a Mobile apps. 
650 0 |a Mobile apps  |x Design. 
650 0 |a Application software  |x Design. 
650 0 |a User-centered system design. 
650 6 |a Logiciels d'application  |x Développement. 
650 6 |a Applications mobiles. 
650 6 |a Conception participative (Conception de systèmes) 
650 7 |a Application software  |x Development  |2 fast 
650 7 |a Mobile apps  |2 fast 
650 7 |a User-centered system design  |2 fast 
856 4 0 |u https://learning.oreilly.com/library/view/~/9781617293931/?ar  |z Texto completo (Requiere registro previo con correo institucional) 
938 |a ProQuest Ebook Central  |b EBLB  |n EBL6642812 
938 |a YBP Library Services  |b YANK  |n 302272972 
938 |a EBSCOhost  |b EBSC  |n 2949049 
994 |a 92  |b IZTAP