Cargando…

HTML5 and JavaScript projects : build on your basic knowledge of HTML5 and JavaScript to create substantial HTML5 applications /

Build on your basic knowledge of HTML5 and JavaScript to create substantial HTML5 applications. Through the many interesting projects you can create in this book, you'll develop HTML5 skills for future projects, and extend the core skills you may have learned with its companion book, The Essent...

Descripción completa

Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Meyer, Jeanine (Autor)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: [Place of publication not identified] : Apress, [2018]
Edición:Second edition.
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)

MARC

LEADER 00000cam a2200000 i 4500
001 OR_on1052786231
003 OCoLC
005 20231017213018.0
006 m o d
007 cr unu||||||||
008 180918s2018 xx ab ob 000 0 eng d
040 |a UMI  |b eng  |e rda  |e pn  |c UMI  |d UMI  |d OCLCF  |d STF  |d MOQ  |d TOH  |d CEF  |d G3B  |d UAB  |d COO  |d UKAHL  |d HS0  |d OCLCQ  |d OCLCO  |d OCLCQ 
019 |a 1100594515  |a 1165072114 
020 |a 1484238648 
020 |a 9781484238646 
020 |z 9781484238639 
020 |z 148423863X 
024 7 |a 10.1007/978-1-4842-3864-6.  |2 doi 
035 |a (OCoLC)1052786231  |z (OCoLC)1100594515  |z (OCoLC)1165072114 
037 |a CL0500000992  |b Safari Books Online 
050 4 |a QA76.76.H94 
072 7 |a UMW.  |2 bicssc 
072 7 |a COM060160.  |2 bisacsh 
072 7 |a UMW.  |2 thema 
082 0 4 |a 006.76  |2 23 
049 |a UAMI 
100 1 |a Meyer, Jeanine,  |e author. 
245 1 0 |a HTML5 and JavaScript projects :  |b build on your basic knowledge of HTML5 and JavaScript to create substantial HTML5 applications /  |c Jeanine Meyer. 
246 3 |a HTML five and JavaScript projects 
250 |a Second edition. 
264 1 |a [Place of publication not identified] :  |b Apress,  |c [2018] 
264 2 |a New York, NY :  |b Distributed to the Book trade worldwide by Springer Science+Business Media New York,  |c [2018] 
264 4 |c ©2018 
300 |a 1 online resource (1 volume) :  |b illustrations, maps 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
588 0 |a Online resource; title from cover (Safari, viewed September 17, 2018). 
520 |a Build on your basic knowledge of HTML5 and JavaScript to create substantial HTML5 applications. Through the many interesting projects you can create in this book, you'll develop HTML5 skills for future projects, and extend the core skills you may have learned with its companion book, The Essential Guide to HTML5 . HTML5 and JavaScript Projects is fully updated as a second edition and covers important programming techniques and HTML, CSS, and JavaScript features to help you build projects with images, animation, video, audio and line drawings. You'll learn how to build games, quizzes and other interactive projects; incorporate the use of the Google Maps API and localStorage; and address the challenges of Responsive Design and Accessibility. Each project starts out with a description of the example's operation, often with full-color illustrations. You'll then review the HTML5 and JavaScript concepts that relate to the project followed by a step-by-step explanation of the programming used. Tables are used to show the relationship of functions and provide comments for each line of code so that you can easily apply the techniques to your own HTML5 projects.​ What You'll Learn Enhance your HTML5 and JavaScript programming skills. Poduce applications combining Canvas drawings, photos, and videos Incorporate Google Maps and geolocation into your projects Build applications requiring persistent data, storing the information locally or on a database on the server Who This Book Is For Developers who have some knowledge of programming and want to build more substantial applications by combining basic features and combining JavaScript with other technologies. 
505 0 |a 1. Building the HTML5 Logo? Drawing on Canvas, with Scaling, and Semantic Tags -- 2. Family Collage: Manipulating Programmer-Defined Objects on a Canvas -- 3. Bouncing Video: Animating and Masking HTML5 Video -- 4. Map Maker: Combining Google Maps and the Canvas -- 5. Map Portal: Using Google Maps to Access Your Media -- 6. Add to 15 Game -- 7. Origami Directions: Using Math-Based Line Drawings, Photographs, and Videos -- 8. Jigsaw Video -- 9. US States Game: Building a Multiactivity Game -- 10. Responsive Design and Accessibility. 
504 |a Includes bibliographical references. 
590 |a O'Reilly  |b O'Reilly Online Learning: Academic/Public Library Edition 
650 0 |a HTML (Document markup language) 
650 0 |a JavaScript (Computer program language) 
650 0 |a Application software  |x Development. 
650 0 |a Interactive multimedia. 
650 6 |a HTML (Langage de balisage) 
650 6 |a JavaScript (Langage de programmation) 
650 6 |a Logiciels d'application  |x Développement. 
650 6 |a Multimédias interactifs. 
650 7 |a HTML.  |2 aat 
650 7 |a Application software  |x Development.  |2 fast  |0 (OCoLC)fst00811707 
650 7 |a HTML (Document markup language)  |2 fast  |0 (OCoLC)fst00949997 
650 7 |a Interactive multimedia.  |2 fast  |0 (OCoLC)fst00975995 
650 7 |a JavaScript (Computer program language)  |2 fast  |0 (OCoLC)fst00982071 
776 0 |z 148423863X 
856 4 0 |u https://learning.oreilly.com/library/view/~/9781484238646/?ar  |z Texto completo (Requiere registro previo con correo institucional) 
938 |a Askews and Holts Library Services  |b ASKH  |n AH35659988 
994 |a 92  |b IZTAP