Sams teach yourself, Godot Engine game development in 24 hours /
In just 24 sessions of one hour or less, this guide will help you create great 2D and 3D games for any platform with the 100% free Godot 3.0 game engine. Its straightforward, step-by-step approach guides you from basic scenes, graphics, and game flow through advanced shaders, environments, particle...
Clasificación: | Libro Electrónico |
---|---|
Autores principales: | Manzur, Ariel (Autor), Marques, George (Autor), Ketson, Poommetee (Autor) |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Indianapolis, Indiana :
Pearson,
[2018]
|
Temas: | |
Acceso en línea: | Texto completo (Requiere registro previo con correo institucional) |
Ejemplares similares
-
Game development with MonoGame : build a 2D game using your own reusable and performant game engine /
por: Salin, Louis
Publicado: (2022) -
100 principles of game design /
Publicado: (2013) -
Building a 3D game with LibGDX : learn how to build an exciting 3D game with LibGDX from scratch /
por: Di Giuseppe, Sebastián, et al.
Publicado: (2016) -
Building a 3D game with LibGDX : learn how to build an exciting 3D game with LibGDX from scratch /
por: Di Giuseppe, Sebastián, et al.
Publicado: (2016) -
LÖVE for Lua game programming : master the Lua programming language and build exciting strategy-based games in 2D using the LÖVE framework /
por: Akinlaja, Darmie
Publicado: (2013)