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|a Interactive C# :
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|a Chapter 1: Object Oriented Programming Concepts -- Chapter 2. Class and Objects -- Chapter 3. The concept of inheritance -- Chapter 4. Inheritance in depth -- Chapter 5. Interfaces, -- Chapter 6. Properties -- Chapter 7. Important comparisons, -- Chapter 8 -- OOPs concepts revisited -- Chapter 9. Consult with the experts -- Chapter 10. Exceptions -- Chapter 11. Disposals through garbage collections -- Chapter 12. Generics[25-30] -- Chapter 13. Flexibilities with anonymous methods -- Chapter 14. Become a hero in the real world -- Chapter 15. Winning notes and the road ahead.
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|a Discover object-oriented programming with core concepts of C# in this unique tutorial. The book consists of four major sections which cover 15 core topics - nine of them are dedicated to object-oriented programming, five of them are dedicated to advanced concepts of C#, and one of them is dedicated to design patterns, with coverage of three Gang of Four design patterns with C# implementations. Finally, Interactive C# contains an FAQ section to cover all of these topics. This book uniquely presents a two-way discussion between a teacher and students. So, with this book you will have the feel of learning C# in a classroom environment or with your private tutor. Your teacher will discuss the problems/topics and ask you questions; at the same time, counter questions are provided to clarify points where necessary. You will: Become proficient in object-oriented programming Remake yourself as a great C# programmer Test your skills in C# fundamentals Use Visual Studio to write, compile and execute your code.
|
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|a Includes bibliographical references and index.
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|a O'Reilly
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