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040 |a EBLCP  |b eng  |e pn  |c EBLCP  |d YDX  |d OCLCQ  |d CRCPR  |d NLE  |d OCLCO  |d OCLCF  |d DEBBG  |d U3W  |d OCLCQ  |d AU@  |d UKMGB  |d UKAHL  |d UWO  |d NLW  |d OCLCQ  |d OCLCO  |d OCLCQ  |d OCLCO 
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020 |a 9781315360614 
020 |a 1315360616 
020 |z 113842806X 
020 |z 9781138428065 
029 1 |a AU@  |b 000061912230 
029 1 |a UKMGB  |b 018546662 
035 |a (OCoLC)1005620489  |z (OCoLC)1005190128  |z (OCoLC)1027167962  |z (OCoLC)1028183649  |z (OCoLC)1058738951  |z (OCoLC)1064509967  |z (OCoLC)1118470556  |z (OCoLC)1274619050 
037 |a 9781315360614  |b Ingram Content Group 
050 4 |a QA76.76.C672  |b P373 2017 
082 0 4 |a 794.81525999999997 
049 |a UAMI 
100 1 |a Parberry, Ian. 
245 1 0 |a Introduction to Game Physics with Box2D. 
260 |a Milton :  |b CRC Press,  |c 2017. 
300 |a 1 online resource (276 pages) 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
588 0 |a Print version record. 
505 0 |6 880-01  |a Cover; Half Title; Title; Copyright; Dedication; Contents; Preface; 1 Read Me First; 1.1 Why Does This Book Exist?; 1.2 Preconditions; 1.3 Postconditions; 1.4 Programming Style; 1.5 Supplementary Material; I Introduction to Game Physics; 2 Mathematics for Game Physics; 2.1 Geometry and Linear Algebra; 2.2 Reflections on Reflection; 2.3 Digital Calculus; 2.4 Relaxation; 2.5 Exercises; 3 A Rigid Body Physics Game; 3.1 The Eight-Ball Pool End Game; 3.2 Code Run-Through; 3.3 Render World; 3.4 Object World; 3.5 Objects; 3.6 Exercises; 4 A Soft Body Physics Toy; 4.1 Particles; 4.2 Springs. 
505 8 |a 4.3 Soft Bodies4.4 Ragdoll Physics; 4.5 Exercises; II Game Physics with Box2D; 5 Getting Started; 5.1 Download and Set Up Box2D; 5.2 Overview of Box2D; 5.3 Units; 5.4 Our First Box2D App; 5.5 Exercises; 6 A Tale of Three Modules; 6.1 The Common Module; 6.2 The Math Library; 6.3 The Collision Module; 6.4 Shapes; 6.5 The Dynamics Module; 6.6 Joints; 6.7 Exercises; 7 The Cannon Game; 7.1 The Platformand the Tower; 7.2 The Heads-Up Display; 7.3 The Object World; 7.4 The Cannon Object; 7.5 The Frame Loop and the Keyboard Handler; 7.6 Son et Lumière; 7.7 Exercises; 8 The Collision Module. 
506 1 |a Legal Deposit;  |c Only available on premises controlled by the deposit library and to one user at any one time;  |e The Legal Deposit Libraries (Non-Print Works) Regulations (UK).  |5 WlAbNL 
540 |a Restricted: Printing from this resource is governed by The Legal Deposit Libraries (Non-Print Works) Regulations (UK) and UK copyright law currently in force.  |5 WlAbNL 
590 |a O'Reilly  |b O'Reilly Online Learning: Academic/Public Library Edition 
650 0 |a Computer games. 
650 0 |a Computer animation. 
650 0 |a Games. 
650 6 |a Animation par ordinateur. 
650 7 |a computer animation.  |2 aat 
650 7 |a mathematical foundation of game physics.  |2 bisacsh 
650 7 |a programming game physics from scratch.  |2 bisacsh 
650 7 |a programming the physics for 2D video games.  |2 bisacsh 
650 7 |a theory and applications of 2D game physics.  |2 bisacsh 
650 7 |a using Box2D.  |2 bisacsh 
650 7 |a 2D game physics engine.  |2 bisacsh 
650 7 |a 2D game physics programming.  |2 bisacsh 
650 7 |a Computer animation  |2 fast 
650 7 |a Computer games  |2 fast 
650 7 |a Games  |2 fast 
776 0 8 |i Print version:  |a Parberry, Ian.  |t Introduction to Game Physics with Box2D.  |d Milton : CRC Press, ©2017  |z 9781138428065 
856 4 0 |u https://learning.oreilly.com/library/view/~/9781466565777/?ar  |z Texto completo (Requiere registro previo con correo institucional) 
880 8 |6 505-01/(S  |a 8.1 Contacts and Manifolds8.2 Contact Listeners; 8.3 AABBs; 8.4 Dynamic Trees; 8.5 Exercises; III Appendices; A For Math Geeks Only; B The Blacke Arte of Program Debugging; B.1 The Debug printf; B.2 Zen and the Art of Debugging; C There Are, in Fact, Dumb Questions; C.1 Lies of π; C.2 Quis Custodiet Ipsos Auditores; D Bullet Physics; D.1 Getting Started; D.2 The Dynamics World; D.3 Adding Objects; D.4 Rigid Body Dynamics; D.5 Motion States; D.6 Render Frames and Physics Frames; Bibliography; Index. 
938 |a Askews and Holts Library Services  |b ASKH  |n AH33525242 
938 |a Askews and Holts Library Services  |b ASKH  |n AH33482942 
938 |a CRC Press  |b CRCP  |n 9781315380636 
938 |a YBP Library Services  |b YANK  |n 14852126 
994 |a 92  |b IZTAP