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Beginning Adobe experience design : quickly design and prototype websites and mobile apps /

Render high quality designs and interactive prototypes of web sites and mobile apps using Adobe XD's powerful drawing and layout tools. This book provides an in-depth look at XD and shows you how to quickly get up-to-speed to simplify these processes with intuitive design tools and a powerful p...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Huddleston, Rob (Autor)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: [United States] : Apress, 2017.
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)

MARC

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245 1 0 |a Beginning Adobe experience design :  |b quickly design and prototype websites and mobile apps /  |c Rob Huddleston. 
264 1 |a [United States] :  |b Apress,  |c 2017. 
264 2 |a New York, NY :  |b Distributed to the Book trade worldwide by Springer 
264 4 |c ©2017 
300 |a 1 online resource 
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588 0 |a Online resource; title from PDF title page (EBSCO, viewed October 18, 2017). 
505 0 |a At a Glance; Contents; About the Author; About the Technical Reviewer; Acknowledgments; Chapter 1: Overview of the Web and Mobile Design Process; The Challenges of Designing for the Web; The Web Wasn't Designed for Design; Designing for Screens; Designing for Interaction; Mobile App Design; Using Comps and Prototypes to Design Live Sites and Apps; Summary; Chapter 2: Introduction to Adobe Experience Design; Adobe XD in the Workflow; Downloading and Installing Adobe XD; New Document Setup; The Design Workspace in Adobe XD; The Prototype Workspace; Using the Keyboard. 
505 8 |a Basic Keyboard ShortcutsSelecting Tools; Switching Workspaces; Zooming With the Keyboard; Other Useful Keyboard Commands; Summary; Chapter 3: Using XD's Drawing Tools; Adding Shapes; Rectangles; Ellipses and Lines; Shapes and the Properties Panel; Alignment; Smart Guides; Combining Objects; Size and Position; Appearance; Stacking Order; Using the Context Menu; Mac Menus; Changing Opacity; Working with Layers; Changing Stacking Order with Layers; Selecting and Grouping Objects; Renaming Objects; Locking and Hiding Layers; Combining Objects into Symbols; Using Symbols; Editing Symbols. 
505 8 |a Deleting SymbolsDrawing Objects with the Pen Tool; Straight Lines; Curves; Modifying Paths; Putting It Together; Drawing the Header and Footer; Creating the Navigation Bar; Summary; Chapter 4: Working with Text; Beginning a Logo; Understanding Fonts on the Web; Downloading a Web Font from Google; Installing Fonts on Windows; Installing Fonts on a Mac; Using New Fonts in XD; Formatting Text; Font Size; Font Styles; Alignment; Character and Line Spacing; Appearance; Text Best Practices; Adding More Text to the Design; Finalizing the Logo; Adding Navigation Text. 
505 8 |a Add a Copyright Notice to the FooterSummary; Chapter 5: Working with Images; Image File Types; Importing Images; Importing on Windows; Importing on a Mac; Importing with Drag and Drop; Importing with Copy and Paste; Importing the Main Images to the Design; Scaling and Rotating Images; Scaling the Main Images; Working with SVG; Finishing the Navigation Bar; Creating Calls to Action; Summary; Chapter 6: Creating New Pages with Artboards; Artboard Basics; Renaming Artboards; Creating a New Artboard; Selecting, Resizing, and Moving Artboards; Duplicating Artboards. 
505 8 |a Using Artboards to Set Up Designs for Mobile DevicesSummary; Chapter 7: Organizing Content Using Content Grids; Creating Placeholders for a Grid; Creating a Repeat Grid; Adding Padding to a Grid; Adding Content to a Grid; Manually Updating Placeholders; Automatically Updating Placeholders; Creating a Text File in Windows; Creating a Text File on a Mac; Adding Text to Replace Placeholders; Populating Repeat Grids with Text Files; Adding Images to Placeholders; Formatting Placeholders That Contain Data; Fixing Incorrect Placeholder Replacement; Creating a Second Page with a Repeat Grid. 
520 |a Render high quality designs and interactive prototypes of web sites and mobile apps using Adobe XD's powerful drawing and layout tools. This book provides an in-depth look at XD and shows you how to quickly get up-to-speed to simplify these processes with intuitive design tools and a powerful prototyping function. Since the advent of the web, designers have struggled with the need to create functioning demo prototypes of their layouts and designs without an extensive amount of code for their clients. The dawn of mobile apps, which are exponentially more difficult to mock-up and demonstrate, has only intensified this problem. Beginning Adobe Experience Design resolves this for you with it's easy-to-use approach to leveraging XD. 
504 |a Includes bibliographical references and index. 
542 |f Copyright © Apress  |g 2017 
590 |a O'Reilly  |b O'Reilly Online Learning: Academic/Public Library Edition 
650 0 |a Web site development. 
650 0 |a Mobile apps. 
650 6 |a Sites Web  |x Développement. 
650 6 |a Applications mobiles. 
650 7 |a Graphics programming.  |2 bicssc 
650 7 |a Web programming.  |2 bicssc 
650 7 |a COMPUTERS  |x General.  |2 bisacsh 
650 7 |a Mobile apps.  |2 fast  |0 (OCoLC)fst01909896 
650 7 |a Web site development.  |2 fast  |0 (OCoLC)fst01173243 
776 0 8 |i Printed edition:  |z 9781484229637 
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