Introduction to game design, prototyping, and development : from concept to playable game with Unity and C# /
"This guide illuminates the basic tenets of game design and presents a detailed, project-based introduction to game prototyping and development, using both paper and the Unity game engine. Jeremy Gibson presents prototyping as a core game design skill (much as sketching is a core artist's...
Clasificación: | Libro Electrónico |
---|---|
Autor principal: | Bond, Jeremy Gibson (Autor) |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Upper Saddle River, NJ :
Addison-Wesley,
[2018]
|
Edición: | Second edition. |
Temas: | |
Acceso en línea: | Texto completo (Requiere registro previo con correo institucional) |
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