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OR_ocn995450669 |
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OCoLC |
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20231017213018.0 |
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170728s2017 xx 075 o vleng d |
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|a UMI
|b eng
|e rda
|e pn
|c UMI
|d TOH
|d OCLCF
|d OCLCA
|d OCLCO
|d OCLCA
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|a (OCoLC)995450669
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|a CL0500000879
|b Safari Books Online
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|a T385
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|a UAMI
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|a Manning, Jon,
|e on-screen presenter.
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1 |
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|a Creating better game assets in Blender :
|b get more out of Blender from modifiers to textures /
|c with Jon Manning.
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|a [Place of publication not identified] :
|b O'Reilly,
|c [2017]
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|c ©2017
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|a 1 online resource (1 streaming video file (1 hr., 14 min., 40 sec.)) :
|b digital, sound, color
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|a two-dimensional moving image
|b tdi
|2 rdacontent
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|a computer
|b c
|2 rdamedia
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|a video
|b v
|2 rdamedia
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|a online resource
|b cr
|2 rdacarrier
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|a Presenter, Jon Manning.
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|a Title from title screen (viewed July 26, 2017).
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|a "Your first lap around the track with Blender makes it clear how much horsepower is under the hood. Learn to harness that power and create great 3D game assets. We break down the core elements of Blender’s modeling interface and 3D modeling basics, and walk through modeling from simple objects to complicated structures."--Resource description page.
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590 |
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|a O'Reilly
|b O'Reilly Online Learning: Academic/Public Library Edition
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630 |
0 |
0 |
|a Blender (Computer file)
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630 |
0 |
7 |
|a Blender (Computer file)
|2 fast
|0 (OCoLC)fst01393538
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650 |
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0 |
|a Video games
|x Design.
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|a Three-dimensional imaging.
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650 |
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|a Computer graphics.
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650 |
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|a Jeux d'ordinateur
|x Conception.
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650 |
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|a Imagerie tridimensionnelle.
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650 |
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|a Infographie.
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650 |
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|a three-dimensional.
|2 aat
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650 |
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7 |
|a computer graphics.
|2 aat
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650 |
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7 |
|a Computer games
|x Design.
|2 fast
|0 (OCoLC)fst00872112
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650 |
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7 |
|a Computer graphics.
|2 fast
|0 (OCoLC)fst00872119
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650 |
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7 |
|a Three-dimensional imaging.
|2 fast
|0 (OCoLC)fst01150331
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4 |
0 |
|u https://learning.oreilly.com/videos/~/9781491992340/?ar
|z Texto completo (Requiere registro previo con correo institucional)
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994 |
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|a 92
|b IZTAP
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