|
|
|
|
LEADER |
00000cam a2200000Ii 4500 |
001 |
OR_ocn992988839 |
003 |
OCoLC |
005 |
20231017213018.0 |
006 |
m o d |
007 |
cr cnu|||unuuu |
008 |
170707t20172017caua ob 001 0 eng d |
040 |
|
|
|a N$T
|b eng
|e rda
|e pn
|c N$T
|d N$T
|d EBLCP
|d GW5XE
|d YDX
|d UAB
|d ESU
|d AZU
|d UPM
|d COO
|d OCLCQ
|d MERER
|d VT2
|d OCLCQ
|d IOG
|d IDB
|d K6U
|d MERUC
|d SNK
|d LIV
|d U3W
|d D6H
|d CAUOI
|d VVB
|d OCLCF
|d OCLCQ
|d KSU
|d EZ9
|d WYU
|d UMI
|d TOH
|d A6Q
|d G3B
|d UKMGB
|d STF
|d AUD
|d UWW
|d AU@
|d BNG
|d UKAHL
|d OCLCQ
|d ERF
|d UHL
|d LEATE
|d OCLCQ
|d BRF
|d OCLCQ
|d OCLCO
|d OCLCQ
|d OCLCA
|d OCL
|d OCLCQ
|d OCLCO
|d OCLCA
|
015 |
|
|
|a GBB912978
|2 bnb
|
016 |
7 |
|
|a 019206039
|2 Uk
|
019 |
|
|
|a 993089074
|a 1002346072
|a 1005831491
|a 1011905530
|a 1048163213
|a 1066595242
|a 1066679138
|a 1076490713
|a 1086553628
|a 1113274735
|a 1113395986
|a 1122819407
|a 1129353086
|
020 |
|
|
|a 9781484210970
|q (electronic bk.)
|
020 |
|
|
|a 1484210972
|q (electronic bk.)
|
020 |
|
|
|a 1484210980
|
020 |
|
|
|a 9781484210987
|
020 |
|
|
|z 9781484210987
|
024 |
7 |
|
|a 10.1007/978-1-4842-1097-0
|2 doi
|
029 |
1 |
|
|a AU@
|b 000060588822
|
029 |
1 |
|
|a AU@
|b 000060623261
|
029 |
1 |
|
|a AU@
|b 000066234142
|
029 |
1 |
|
|a AU@
|b 000066531844
|
029 |
1 |
|
|a CHNEW
|b 000966373
|
029 |
1 |
|
|a CHVBK
|b 495242276
|
029 |
1 |
|
|a UKMGB
|b 019206039
|
029 |
1 |
|
|a AU@
|b 000067103781
|
029 |
1 |
|
|a AU@
|b 000069023322
|
035 |
|
|
|a (OCoLC)992988839
|z (OCoLC)993089074
|z (OCoLC)1002346072
|z (OCoLC)1005831491
|z (OCoLC)1011905530
|z (OCoLC)1048163213
|z (OCoLC)1066595242
|z (OCoLC)1066679138
|z (OCoLC)1076490713
|z (OCoLC)1086553628
|z (OCoLC)1113274735
|z (OCoLC)1113395986
|z (OCoLC)1122819407
|z (OCoLC)1129353086
|
037 |
|
|
|a CL0501000008
|b Safari Books Online
|
050 |
|
4 |
|a QA76.76.C672
|b V36 2017eb
|
072 |
|
7 |
|a GAM
|x 001000
|2 bisacsh
|
082 |
0 |
4 |
|a 794.8/1526
|2 23
|
049 |
|
|
|a UAMI
|
100 |
1 |
|
|a Van der Spuy, Rex,
|e author.
|
245 |
1 |
4 |
|a The advanced game developer's toolkit :
|b create amazing Web-based games with JavaScript and HTML5 /
|c Rex van der Spuy.
|
264 |
|
1 |
|a California :
|b Apress,
|c [2017]
|
264 |
|
4 |
|c ©2017
|
300 |
|
|
|a 1 online resource :
|b color illustrations
|
336 |
|
|
|a text
|b txt
|2 rdacontent
|
337 |
|
|
|a computer
|b c
|2 rdamedia
|
338 |
|
|
|a online resource
|b cr
|2 rdacarrier
|
347 |
|
|
|a text file
|b PDF
|2 rda
|
588 |
0 |
|
|a Print version record.
|
505 |
0 |
|
|a Getting started -- Using tiled editor -- Tile-based collision -- Isometric maps -- Pathfinding basics -- Finding the shortest path -- More fun with tile-based games.
|
504 |
|
|
|a Includes bibliographical references at the end of each chapters and index.
|
520 |
|
|
|a Chapter 4: Isometric Maps; Isometric Basics; Making a Cartesian Tile Map; Making an Isometric Tile Map; Isometric Sprites; Figuring Out the Isometric Coordinates; Working with Isometric Properties; Moving Around an Isometric World; Isometric Collision Detection; Depth Layering; Sorting a Sprite by Its z Property Value; Layering 3D Isometric Sprites; Updating Depths; Making Isometric Maps with Tiled Editor; Configuring and Building the Map; The makeIsoTiledWorld Function; Building the Game World; Summary; Chapter 5: Pathfinding Basics; Random Movement Through a Maze; Direction and Speed.
|
590 |
|
|
|a O'Reilly
|b O'Reilly Online Learning: Academic/Public Library Edition
|
650 |
|
0 |
|a Video games
|x Programming.
|
650 |
|
0 |
|a Internet programming.
|
650 |
|
0 |
|a Video games
|x Design.
|
650 |
|
0 |
|a HTML (Document markup language)
|
650 |
|
0 |
|a JavaScript (Computer program language)
|
650 |
|
6 |
|a Jeux vidéo
|x Programmation.
|
650 |
|
6 |
|a Programmation Internet.
|
650 |
|
6 |
|a HTML (Langage de balisage)
|
650 |
|
6 |
|a JavaScript (Langage de programmation)
|
650 |
|
6 |
|a Jeux vidéo
|x Conception.
|
650 |
|
7 |
|a HTML.
|2 aat
|
650 |
|
7 |
|a GAMES
|x Board.
|2 bisacsh
|
650 |
|
7 |
|a Video games
|x Programming
|2 fast
|
650 |
|
7 |
|a HTML (Document markup language)
|2 fast
|
650 |
|
7 |
|a Internet programming
|2 fast
|
650 |
|
7 |
|a JavaScript (Computer program language)
|2 fast
|
776 |
0 |
8 |
|i Print version:
|a Van der Spuy, Rex.
|t Advanced game developer's toolkit.
|d California : Apress, [2017]
|z 9781484210987
|w (OCoLC)1000472715
|
856 |
4 |
0 |
|u https://learning.oreilly.com/library/view/~/9781484210970/?ar
|z Texto completo (Requiere registro previo con correo institucional)
|
938 |
|
|
|a Askews and Holts Library Services
|b ASKH
|n AH33062839
|
938 |
|
|
|a EBL - Ebook Library
|b EBLB
|n EBL4898823
|
938 |
|
|
|a EBSCOhost
|b EBSC
|n 1174396
|
938 |
|
|
|a YBP Library Services
|b YANK
|n 14671994
|
994 |
|
|
|a 92
|b IZTAP
|