Cargando…

Prototyping with Figma : gain hands-on experience building working prototypes inside Figma's online workspace /

"Design pro Andy Anderson is your guide in this how-to course covering the basics of working with the Figma prototyping design tool. He begins with an explanation of Figma's online collaborative prototyping environment (designers work from anywhere in the world, using any connected compute...

Descripción completa

Detalles Bibliográficos
Clasificación:Libro Electrónico
Formato: Electrónico Video
Idioma:Inglés
Publicado: [Place of publication not identified] : O'Reilly, [2017]
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)

MARC

LEADER 00000cgm a2200000Ii 4500
001 OR_ocn990194713
003 OCoLC
005 20231017213018.0
006 m o c
007 cr cna||||||||
007 vz czazuu
008 170616s2017 xx 126 o vleng d
040 |a UMI  |b eng  |e rda  |e pn  |c UMI  |d TOH  |d OCLCF  |d OCLCA  |d OCLCO 
035 |a (OCoLC)990194713 
037 |a CL0500000867  |b Safari Books Online 
050 4 |a T385 
049 |a UAMI 
100 1 |a Anderson, Andy  |c (Writer on computing),  |e on-screen presenter. 
245 1 0 |a Prototyping with Figma :  |b gain hands-on experience building working prototypes inside Figma's online workspace /  |c with Andy Anderson. 
264 1 |a [Place of publication not identified] :  |b O'Reilly,  |c [2017] 
300 |a 1 online resource (1 streaming video file (2 hr., 5 min., 12 sec.)) :  |b digital, sound, color 
336 |a two-dimensional moving image  |b tdi  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
337 |a video  |b v  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
511 0 |a Presenter, Andy Anderson. 
500 |a Title from title screen (viewed June 15, 2017). 
500 |a Date of publication from resource description page. 
520 |a "Design pro Andy Anderson is your guide in this how-to course covering the basics of working with the Figma prototyping design tool. He begins with an explanation of Figma's online collaborative prototyping environment (designers work from anywhere in the world, using any connected computer), before moving on to the build-out of an actual working prototype. You'll learn how to add content in the form of text, images, and components; then look at how you export a project, and how you share a project. All that while you explore some time-saving tips and tricks, and much more, and it begins with the very first lesson."--Resource description page. 
590 |a O'Reilly  |b O'Reilly Online Learning: Academic/Public Library Edition 
630 0 0 |a Figma (Electronic resource) 
650 0 |a Computer graphics. 
650 0 |a Computer drawing. 
650 0 |a Application software  |x Development  |x Computer programs. 
650 0 |a Internet  |x Computer programs. 
650 2 |a Computer Graphics 
650 6 |a Infographie. 
650 6 |a Dessin par ordinateur. 
650 6 |a Logiciels d'application  |x Développement  |x Logiciels. 
650 6 |a Internet  |x Logiciels. 
650 7 |a computer graphics.  |2 aat 
650 7 |a Application software  |x Development  |x Computer programs.  |2 fast  |0 (OCoLC)fst00811708 
650 7 |a Computer drawing.  |2 fast  |0 (OCoLC)fst00872070 
650 7 |a Computer graphics.  |2 fast  |0 (OCoLC)fst00872119 
650 7 |a Internet  |x Computer programs.  |2 fast  |0 (OCoLC)fst00977186 
856 4 0 |u https://learning.oreilly.com/videos/~/9781491990001/?ar  |z Texto completo (Requiere registro previo con correo institucional) 
994 |a 92  |b IZTAP