Android cookbook : problems and solutions for android developers /
Jump in and build working Android apps with the help of more than 230 tested recipes. The second edition of this acclaimed cookbook includes recipes for working with user interfaces, multitouch gestures, location awareness, web services, and specific device features such as the phone, camera, and ac...
Clasificación: | Libro Electrónico |
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Autor principal: | |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Sebastopol, CA :
O'Reilly,
[2017]
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Edición: | Second edition. |
Temas: | |
Acceso en línea: | Texto completo (Requiere registro previo con correo institucional) |
Tabla de Contenidos:
- Copyright; Table of Contents; Preface; Conventions Used in This Book; Getting and Using the Code Examples; O'Reilly Safari; How to Contact Us; Acknowledgments; Chapter 1. Getting Started; 1.1 Understanding the Android Application Architecture; Problem; Discussion; 1.2 Understanding the Android Activity Life Cycle; Problem; Solution; Discussion; 1.3 Learning About Android Releases; Problem; Discussion; 1.4 Learning the Java Language; Problem; Solution; Discussion; See Also; 1.5 Creating a "Hello, World" Application from the Command Line; Problem; Solution; Discussion; See Also.
- 1.6 Creating a "Hello, World" App with Apache MavenProblem; Solution; Discussion; See Also; 1.7 Choosing an IDE for Android Development; Problem; Solution; Discussion; 1.8 Setting Up Android Studio; Problem; Solution; Discussion; See Also; 1.9 Installing Platform Editions and Keeping the SDK Updated; Problem; Solution; Discussion; See Also; 1.10 Creating a "Hello, World" App Using Android Studio; Problem; Solution; Discussion; 1.11 Converting an Eclipse ADT Project to Android Studio; Problem; Solution; Discussion; 1.12 Preserving History While Converting from Eclipse to Android Studio.
- ProblemSolution; Discussion; See Also; 1.13 Building an Android Application with both Eclipse and Android Studio; Problem; Solution; Discussion; 1.14 Setting Up Eclipse with AndMore (Replacing ADT); Problem; Solution; Discussion; See Also; 1.15 Creating a "Hello, World" Application Using Eclipse; Problem; Solution; Discussion; See Also; 1.16 Installing the Eclipse Marketplace Client in Your Eclipse; Problem; Solution; Discussion; 1.17 Upgrading a Project from Eclipse ADT to Eclipse AndMore; Problem; Solution; Discussion; 1.18 Controlling Emulators/Devices Using Command-Line ADB; Problem.
- SolutionDiscussion; 1.19 Sharing Java Classes from Another Eclipse Project; Problem; Solution; Discussion; See Also; 1.20 Referencing Libraries to Implement External Functionality; Problem; Solution; Discussion; 1.21 Using New Features on Old Devices via the Compatibility Libraries; Problem; Solution; Discussion; 1.22 Using SDK Samples to Help Avoid Head Scratching; Problem; Solution; Discussion; See Also; 1.23 Taking a Screenshot/Video from the Emulator/Android Device; Problem; Solution; Discussion; See Also; 1.24 Program: A Simple CountDownTimer Example; Problem; Solution; Discussion.
- Source Download URL1.25 Program: Tipster, a Tip Calculator for the Android OS; Problem; Solution; Discussion; See Also; Source Download URL; Chapter 2. Designing a Successful Application; 2.1 Exception Handling; Problem; Solution; Discussion; See Also; 2.2 Requesting Android Permissions at Runtime; Problem; Solution; Discussion; See Also; Source Download URL; 2.3 Accessing Android's Application Object as a "Singleton"; Problem; Solution; Discussion; See Also; Source Download URL; 2.4 Keeping Data When the User Rotates the Device; Problem; Solution; Discussion; See Also; Source Download URL.