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Unreal Engine VR cookbook : developing virtual reality with UE4 /

"For game developers and visualization specialists, VR is the next amazing frontier to conquer--and Unreal Engine 4 is the ideal platform to conquer it with. Unreal (R) Engine VR Cookbook is your complete, authoritative guide to building stunning experiences on any Unreal Engine 4-compatible VR...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: McCaffrey, Mitch (Autor)
Autor Corporativo: Epic Games, Inc
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Boston : Addison-Wesley, [2017]
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)

MARC

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520 |a "Understand basic VR concepts and terminology -- Implement VR logic with Blueprint visual scripting -- Create basic VR projects with Oculus Rift, HTC Vive, Gear VR, Google VR, PSVR, and other environments -- Recognize and manage differences between seated and standing VR experiences -- Set up trace interactions and teleportation -- Work with UMG and 2D UIs Implement character inverse kinematics (IK) for head and hands -- Define effective motion controller interaction Help users avoid motion sickness -- Optimize VR applications -- Explore the VR editor, community resources, and more." 
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