MacOS programming for absolute beginners : developing apps using Swift and Xcode /
Learn how to code for the iMac, Mac mini, Mac Pro, and MacBook using Swift, Apple's hottest programming language. Fully updated to cover the new MacBook Touch Bar, macOS Programming for Absolute Beginners will not only teach complete programming novices how to write macOS programs, but it can a...
Clasificación: | Libro Electrónico |
---|---|
Autor principal: | |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
[United States] :
Apress,
2017.
|
Temas: | |
Acceso en línea: | Texto completo (Requiere registro previo con correo institucional) |
Tabla de Contenidos:
- At a Glance; Contents; About the Author; About the Technical Reviewer; Acknowledgments; Introduction; Chapter 1: Understanding Programming; Programming Principles; Structured Programming; Event-Driven Programming; Object-Oriented Programming; Encapsulation; Inheritance; Polymorphism; Understanding Programming Languages; The Cocoa Framework; The View-Model-Controller Design; How Programmers Work; Summary; Chapter 2: Getting to Know Xcode 8; Giving Commands to Xcode; Modifying the Xcode Window; Creating and Managing Files; Creating and Customizing a User Interface.
- The Standard and Assistant EditorsRunning a Program; Summary; Chapter 3: The Basics of Creating a Mac Program; Creating a Project; Designing a User Interface; Using the Document Outline and Connections Inspector; Summary; Chapter 4: Getting Help; Understanding the Cocoa Framework; Looking Up Properties and Methods in a Class File; Looking Up Class Files with the Help Menu; Looking Up Class Files with Quick Help; Browsing the Documentation; Searching the Documentation; Using Code Completion; Understanding How macOS Programs Work; Summary; Chapter 5: Learning Swift with Playgrounds.
- Using PlaygroundsStoring Data in Swift; Using Unicode Characters as Names; Converting Data Types; Computed Properties; Using Optional Variables; Linking Swift Code to a User Interface; Summary; Chapter 6: Manipulating Numbers and Strings; Using Mathematical Operators; Compound Assignment Operators; Using Math Functions; Rounding Functions; Calculation Functions; Trigonometry Functions; Exponential Functions; Logarithmic Functions; Using String Functions; Summary; Chapter 7: Making Decisions with Branches; Understanding Comparison Operators; Understanding Logical Operators; The if Statement.
- The if-else StatementThe if-else-if Statement; The switch Statement; Making Decisions in an macOS Program; Summary; Chapter 8: Repeating Code with Loops; The while Loop; The repeat-while Loop; The for-in Loop; Counting Through Arrays with the for-in Loop; Exiting Loops Prematurely; Using Loops in an macOS Program; Summary; Chapter 9: Arrays and Dictionaries; Using Arrays; Adding Items to an Array; Deleting Items from an Array; Querying Arrays; Manipulating Arrays; Using Dictionaries; Adding Items to a Dictionary; Retrieving and Updating Data in a Dictionary; Deleting Data in a Dictionary.
- Querying a DictionaryUsing Dictionaries in a macOS Program; Summary; Chapter 10: Tuples and Sets; Using Tuples; Accessing Data in a Tuple; Using Sets; Creating a Set; Adding and Removing Items from a Set; Querying a Set; Manipulating Sets; Summary; Chapter 11: Storing Code in Functions; Simple Functions Without Parameters or Return Values; Simple Functions with Parameters; Functions with Parameters That Return Values; Using Variable Parameters; Using Inout Parameters; Returning Multiple Values; Understanding IBAction Methods; Summary; Chapter 12: Defining Custom Data Types; Typealiases.