Invent your own computer games with Python /
Includes key programming and math concepts that will help you take your game programming to the next level, this book will teach you how to make computer games using the popular Python programming language--even if you've never programmed before. --
Clasificación: | Libro Electrónico |
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Autor principal: | |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
San Francisco :
No Starch Press,
[2017]
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Edición: | 4th edition. |
Temas: | |
Acceso en línea: | Texto completo (Requiere registro previo con correo institucional) |
Tabla de Contenidos:
- The interactive shell
- Writing programs
- Guess the number
- A Joke-telling program
- Dragon realm
- Using the debugger
- Designing hangman with flowcharts
- Writing the Hangman code
- Extending hangman
- Tic-tac-toe
- The bagels deduction game
- The Cartesian coordinate system
- Sonar treasure hunt
- Caesar cipher
- The Reversgam game
- Reversgam AI simulation
- Creating graphics
- Animating graphics
- Collision detection
- Using sounds and images
- A dodger game with sounds and images.