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|a (OCoLC)966616996
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|a CL0500000809
|b Safari Books Online
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|a UAMI
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|a Manning, Jon,
|e speaker.
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1 |
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|a Creating 3D VR games with Unity :
|b understanding how to build a 3D virtual reality game for the Google VR platform /
|c with Jon Manning.
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3 |
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|a Understanding how to build a 3D virtual reality game for the Google VR platform
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264 |
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1 |
|a [Place of publication not identified] :
|b O'Reilly,
|c [2016]
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300 |
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|a 1 online resource (1 streaming video file (56 min., 1 sec.)) :
|b digital, sound, color
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|a two-dimensional moving image
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|a computer
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|a video
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|a online resource
|b cr
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|a Title from resource description page (viewed December 20, 2016).
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0 |
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|a Presenter, Jon Manning.
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520 |
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|a "Virtual reality (VR) has become a dominant force in the game world, so knowing how it works is critical to anyone wanting to become a game developer. This course, designed for those with working knowledge of the Unity game engine interface, outlines the basics of 3D VR game development; it examines the capabilities of the different types of VR headset platforms; and it provides specific instruction on how to use the Google VR support tools inside the Unity game engine. When you complete the course, you'll have a solid understanding of the VR game development process plus hands-on experience in how to create 3D VR games for Google VR headsets."--Resource description page.
|
590 |
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|a O'Reilly
|b O'Reilly Online Learning: Academic/Public Library Edition
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|a Unity (Electronic resource)
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|a Unity (Electronic resource)
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650 |
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|a Computer games
|x Programming.
|
650 |
|
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|a Computer games
|x Design.
|
650 |
|
6 |
|a Jeux d'ordinateur
|x Programmation.
|
650 |
|
6 |
|a Jeux d'ordinateur
|x Conception.
|
650 |
|
7 |
|a Computer games
|x Design.
|2 fast
|0 (OCoLC)fst00872112
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650 |
|
7 |
|a Video games
|x Programming.
|2 fast
|0 (OCoLC)fst00872114
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|u https://learning.oreilly.com/videos/~/9781491969816/?ar
|z Texto completo (Requiere registro previo con correo institucional)
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994 |
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|a 92
|b IZTAP
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