Be creative - now! : the 2-in-1 manager : speed read--instant tips ; big picture - lasting results /
If you're a busy manager, looking for fast, focused guidance on how to make impact now then this book is for you. Discover vital, quick-fix, do-it-now ideas and techniques for instant impact and fast learning, as well as more detailed guidance for deeper knowledge. Your two-track way to get ahe...
Clasificación: | Libro Electrónico |
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Autor principal: | |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Harlow, England :
Pearson,
2016.
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Temas: | |
Acceso en línea: | Texto completo (Requiere registro previo con correo institucional) |
Tabla de Contenidos:
- Cover
- Half Title Page
- Title Page
- Copyright Page
- Contents
- About the author
- Acknowledgements
- How to use this book
- Chapter 1 BE MORE CREATIVE
- Speed read
- 1.1 Defeat habit with originality
- 1.2 Divergent thinking
- 1.3 Lateral thinking
- 1.4 Convergent thinking
- 1.5 Time and space
- 1.6 Group dynamics
- 1.7 Choose the right tools for the job
- Big picture
- 1.1 Defeat habit with originality
- 1.2 Divergent thinking
- 1.3 Lateral thinking
- 1.4 Convergent thinking
- 1.5 Time and space
- 1.6 Group dynamics
- 1.7 Choose the right tools for the job
- Chapter 2 YOUR CREATIVE MISSION
- Speed read
- 2.1 Imagine a world without you
- 2.2 Apply the power of why
- 2.3 What's your problem?
- 2.4 The lizard, the chimp and the business exec
- 2.5 Four ways of seeing
- 2.6 Give and take
- 2.7 Tweet simplicity
- Big picture
- 2.1 Imagine a world without you
- 2.2 Apply the power of why
- 2.3 What's your problem?
- 2.4 The lizard, the chimp and the business exec
- 2.5 Four ways of seeing
- 2.6 Give and take
- 2.7 Tweet simplicity
- Chapter 3 INSIGHTS AND HOOKS
- Speed read
- 3.1 That's funny ...
- 3.2 Burst your filter bubble
- 3.3 Make connections
- 3.4 Use contradictions
- 3.5 Field trips and freshness stores
- 3.6 What's my motivation?
- 3.7 Crafting a compelling hook
- Big picture
- 3.1 That's funny ...
- 3.2 Burst your filter bubble
- 3.3 Make connections
- 3.4 Use contradictions
- 3.5 Field trips and freshness stores
- 3.6 What's my motivation?
- 3.7 Crafting a compelling hook
- Chapter 4 FORCED INSPIRATION
- Speed read
- 4.1 Brainstorm rules
- 4.2 The lateral nudge and metaphor mash
- 4.3 Mapping your thoughts
- 4.4 Steal from the heart
- 4.5 Break the rules
- 4.6 Look harder inside the box
- 4.7 Brainwriting tools
- Big picture
- 4.1 Brainstorm rules
- 4.2 The lateral nudge and metaphor mash
- 4.3 Mapping your thoughts
- 4.4 Steal from the heart
- 4.5 Break the rules
- 4.6 Look harder inside the box
- 4.7 Brainwriting tools
- Chapter 5 NURTURE GOOD IDEAS
- Speed read
- 5.1 The developer's dilemma
- 5.2 Supportive teams
- 5.3 Widen your pool of talent
- 5.4 Design thinking
- 5.5 Keep the novelty alive
- 5.6 Working with wild ideas
- 5.7 Moving out of the greenhouse
- Big picture
- 5.1 The developer's dilemma
- 5.2 Supportive teams
- 5.3 Widen your pool of talent
- 5.4 Design thinking
- 5.5 Keep the novelty alive
- 5.6 Working with wild ideas
- 5.7 Moving out of the greenhouse
- Chapter 6 WEED OUT BAD IDEAS
- Speed read
- 6.1 Get serious
- 6.2 The unknown
- 6.3 Groupthink
- 6.4 Optimism bias
- 6.5 Overconfidence
- 6.6 The sunk cost fallacy (aka why it's hard to pull the plug)
- 6.7 How to fail well
- Big picture
- 6.1 Get serious
- 6.2 The unknown
- 6.3 Groupthink
- 6.4 Optimism bias
- 6.5 Overconfidence
- 6.6 The sunk cost fallacy (aka why it's hard to pull the plug)