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Fluid Simulation for Computer Graphics, Second Edition.

A practical introduction, the second edition of Fluid Simulation for Computer Graphics shows you how to animate fully three-dimensional incompressible flow. It covers all the aspects of fluid simulation, from the mathematics and algorithms to implementation, while making revisions and updates to ref...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Bridson, Robert
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Natick : CRC Press, 2015.
Edición:2nd ed.
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)
Tabla de Contenidos:
  • Cover; Contents; Preface; Part I: The Basics; Chapter 1: The Equations of Fluids; Chapter 2: Overview of Numerical Simulation; Chapter 3: Advection Algorithms; Chapter 4: Level Set Geometry; Chapter 5: Making Fluids Incompressible; Chapter 6: Smoke; Chapter 7: Particle Methods; Part II: More Types of Fluids; Chapter 8: Water; Chapter 9: Fire; Chapter 10: Viscous Fluids; Part III: More Algorithms; Chapter 11: Turbulence; Chapter 12: Shallow Water; Chapter 13: Ocean Modeling; Chapter 14: Vortex Methods; Chapter 15: Coupling Fluids and Solids; Appendix A: Background; Appendix B: Derivations.