Cargando…

The Kerbal player's guide : the easiest way to launch a space program /

Kerbal Space Program (KSP) is a critically acclaimed, bestselling space flight simulator game. It's making waves everywhere from mainstream media to the actual space flight industry, but it has a bit of a learning curve. In this book, five KSP nerds--including an astrophysicist--teach you every...

Descripción completa

Detalles Bibliográficos
Clasificación:Libro Electrónico
Autores principales: Manning, Jon (Autor), Nugent, Tim (Autor), Fenwick, Paul (Autor), Allan, Alasdair (Autor), Buttfield-Addison, Paris (Autor)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Sebastopol, CA : O'Reilly Media, 2016.
Edición:First edition.
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)

MARC

LEADER 00000cam a2200000Ii 4500
001 OR_ocn962751146
003 OCoLC
005 20231017213018.0
006 m o d
007 cr cnu|||unuuu
008 161116t20162017caua o 001 0 eng d
040 |a N$T  |b eng  |e rda  |e pn  |c N$T  |d IDEBK  |d EBLCP  |d N$T  |d UMI  |d STF  |d DEBBG  |d OCLCQ  |d DEBSZ  |d OCLCQ  |d NZHPC  |d OCLCF  |d OCLCO  |d VT2  |d UOK  |d CEF  |d KSU  |d WYU  |d C6I  |d UAB  |d AU@  |d OCLCQ  |d OCLCO  |d OCLCQ  |d OCLCA  |d OCL  |d OCLCA  |d OCLCO 
019 |a 964632350  |a 1001247384 
020 |a 9781491913499  |q (electronic bk.) 
020 |a 1491913495  |q (electronic bk.) 
020 |a 1491913053 
020 |a 9781491913055 
020 |a 9781491913482 
020 |a 1491913487 
020 |z 9781491913055 
029 1 |a DEBBG  |b BV043970607 
029 1 |a DEBSZ  |b 485810824 
029 1 |a GBVCP  |b 876249578 
035 |a (OCoLC)962751146  |z (OCoLC)964632350  |z (OCoLC)1001247384 
037 |a CL0500000803  |b Safari Books Online 
050 4 |a GV1469.35.K47 
072 7 |a GAM  |x 001000  |2 bisacsh 
082 0 4 |a 794.8  |2 23 
049 |a UAMI 
100 1 |a Manning, Jon,  |e author. 
245 1 4 |a The Kerbal player's guide :  |b the easiest way to launch a space program /  |c Jon Manning, Tim Nugent, Paul Fenwick, Alasdair Allan, Paris Buttfield-Addison. 
246 3 0 |a Easiest way to launch a space program 
250 |a First edition. 
264 1 |a Sebastopol, CA :  |b O'Reilly Media,  |c 2016. 
264 4 |c ©2017 
300 |a 1 online resource :  |b color illustrations 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
500 |a Includes index. 
505 0 |a Copyright; Table of Contents; Preface; Audience; Organization of This Book; Part I; Part II; Part III; Conventions Used in This Book; Supplementary Material; O'Reilly Safari; How to Contact Us; Acknowledgments; Jon, Paris, and Tim; Alasdair Allan; Paul Fenwick; Part I. Getting Started; Chapter 1. You Will Go to Space Today; Getting Kerbal Space Program; Going to Space; Getting Started; Accepting a Mission; Building the World's Simplest Rocket; Launching the World's Simplest Rocket; What to Do Next; Chapter 2. Rockets!; Rocket Design; Design for Your Mission; Forces on Your Rockets; Shape 
505 8 |a Building a RocketVehicle Assembly Building; Rocket Parts; Connecting the Rocket; Remember the Mission; Getting Back Down; Summary; Chapter 3. Maneuvers; Launching into Orbit; The Launch Pad; Test Rocket: TKB-01 "Let's Hope This Works"; Launching the Rocket; Launching; Establishing an Orbit; Circularizing; Maneuver Nodes; Doing an EVA; Reentry; Landing (and Walking Away from It); Docking; Test Rocket TKB-DK-2: "In-Orbit Construction Is Totally in Now"; Rendezvous; Approach; Docking; Resource Management; Undocking; Summary; Chapter 4. Planes in Space; Heading Out for a Joyride 
505 8 |a Designing for FlightAerodynamic Forces; Building a Plane; Designing Good Planes; Optimizing the Center of Lift; NiftyPlane 9000; Design; Taking It to Orbit; Summary; Chapter 5. The Worlds of Kerbal Space Program; Meet the Kerbals; A Space Tourist's Guide to the Kerbol System; Kerbol; Moho; Eve; Kerbin; Duna; Dres; Jool; Eeloo; Summary; Part II. Adventures in Space; Chapter 6. Running a Space Program; Resources in Career Mode; Upgrading Your Space Center; Science, Technology, and Research; Doing Science; Science and Situations; Mobile Processing Labs; Hiring Kerbonauts 
505 8 |a Kerbonaut Skills and ExperienceTaking Contracts; Managing Your Funds; Reputation; Strategies; Customizing Your Experience; Tips for Success; Chapter 7. Historical Reenactment; Sputnik 1 (First Satellite in Orbit); Design; Launch; Aftermath; Vostok 1 (First Human Space Flight); Design; Launch; Aftermath; Luna 9 (First Soft Landing of Probe on Moon); Design; Launch; Aftermath; Apollo 11 (First Crewed Moon Landing); Design; Launch; Rearranging the Ship; Landing on Mun; Returning Home; Aftermath; Apollo 15 (First Lunar Rover); Design; Launch; Aftermath; Summary; Chapter 8. Getting to the Planets 
505 8 |a Transferring Between Celestial ObjectsDestination: Duna; The Duna Exploration Rover; Getting the Rover onto the Surface; Getting the Rover to Duna; Flying the Mission; A Flight over Laythe; The Laythe Glider; Flying to Laythe; A Probe to Eve; The Eve Probe; Flying to Eve; Summary; Chapter 9. Rocket Science; The Law of Conservation of Momentum; Thrust-to-Weight Ratio; Specific Impulse; Delta-v; The Rocket Equation; Derivation of the Rocket Equation; Center of Mass, Thrust, and Drag; Orbits; Getting to Orbit; The Gravity Turn; Gravity Losses; Atmospheric Drag; The Kármán Line; Basic Orbiting 
588 0 |a Online resource; title from PDF title page (EBSCO, viewed November 30, 2016). 
520 |a Kerbal Space Program (KSP) is a critically acclaimed, bestselling space flight simulator game. It's making waves everywhere from mainstream media to the actual space flight industry, but it has a bit of a learning curve. In this book, five KSP nerds--including an astrophysicist--teach you everything you need to know to get a nation of tiny green people into space. 
590 |a O'Reilly  |b O'Reilly Online Learning: Academic/Public Library Edition 
650 0 |a Kerbal (Game) 
650 0 |a Video games. 
650 0 |a Space flight  |x Computer simulation. 
650 0 |a Flight simulation video games. 
650 2 |a Video Games 
650 6 |a Jeux vidéo. 
650 6 |a Vol spatial  |x Simulation par ordinateur. 
650 6 |a Jeux vidéo de simulation de vol. 
650 7 |a video games.  |2 aat 
650 7 |a GAMES  |x Board.  |2 bisacsh 
650 7 |a Flight simulation video games  |2 fast 
650 7 |a Space flight  |x Computer simulation  |2 fast 
650 7 |a Video games  |2 fast 
700 1 |a Nugent, Tim,  |e author. 
700 1 |a Fenwick, Paul,  |e author. 
700 1 |a Allan, Alasdair,  |e author. 
700 1 |a Buttfield-Addison, Paris,  |e author. 
856 4 0 |u https://learning.oreilly.com/library/view/~/9781491913475/?ar  |z Texto completo (Requiere registro previo con correo institucional) 
938 |a ProQuest Ebook Central  |b EBLB  |n EBL4740907 
938 |a EBSCOhost  |b EBSC  |n 1418882 
938 |a ProQuest MyiLibrary Digital eBook Collection  |b IDEB  |n cis36950995 
994 |a 92  |b IZTAP