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|a Marsh, Joel,
|e author.
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|a How to design with data /
|c Joel Marsh.
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|a [Place of publication not identified] :
|b [O'Reilly Media],
|c [2016]
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|a 1 online resource (1 volume) :
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|a "From UX for beginners by Joel Marsh"--Cover
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|a Data is a key part of analyzing your designs and the way your users use your designs. Analytics can seem intimidating if you are not familiar with them, but the basics are pretty simple once you know what the numbers and graphs mean. What you'll learnand how you can apply it You will learn basic tips about how to interpret a graph of user behavior to find the problems in your designs (so you can fix them!), and what the fundamental numbers mean. You will also start to have an intuition about how to compare those numbers to understand the "health" of your site/app and see insights that no one else can see. This lesson is for you because You can start using the information from these lessons today, and you will feel more comfortable learning more about user data and analytics after reading them. Prerequisites: No experience with data is necessary General familiarity with the idea of designing digital things is helpful Materials or downloads needed: None This Lesson in taken from UX for Beginners by Joel Marsh.
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|a User interfaces (Computer systems)
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650 |
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|a User-centered system design.
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650 |
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|a Web sites
|x Design.
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650 |
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|a Human-computer interaction.
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650 |
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6 |
|a Interfaces utilisateurs (Informatique)
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650 |
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|a Conception participative (Conception de systèmes)
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650 |
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|a Sites Web
|x Conception.
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|a User-centered system design
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|a Web sites
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|a Marsh, Joel.
|t UX for beginners.
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|u https://learning.oreilly.com/library/view/~/9781491975374/?ar
|z Texto completo (Requiere registro previo con correo institucional)
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|a 92
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