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OR_ocn960211615 |
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OCoLC |
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20231017213018.0 |
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cr cna|||||||| |
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vz czazuu |
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161010s2016 xx 203 o vleng d |
040 |
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|a UMI
|b eng
|e rda
|e pn
|c UMI
|d OCLCF
|d OCLCQ
|d OCLCA
|d OCLCO
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|a (OCoLC)960211615
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037 |
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|a CL0500000791
|b Safari Books Online
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4 |
|a QA76.76.C672
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|a UAMI
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100 |
1 |
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|a Smeal, Rex,
|e speaker.
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1 |
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|a Just enough game art :
|b understanding how to plan and produce digital artwork for 2D games /
|c with Rex Smeal.
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264 |
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1 |
|a [Place of publication not identified] :
|b O'Reilly,
|c 2016.
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300 |
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|a 1 online resource (1 streaming video file (3 hr., 22 min., 48 sec.))
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336 |
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|a two-dimensional moving image
|b tdi
|2 rdacontent
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|a computer
|b c
|2 rdamedia
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|a video
|b v
|2 rdamedia
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|a online resource
|b cr
|2 rdacarrier
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500 |
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|a Title from title screen (Safari, viewed October 10, 2016).
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500 |
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|a Release date from resource description page (Safari, viewed October 10, 2016).
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|a Presenter, Rex Smeal.
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520 |
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|a "Designed for game developers with little or no drawing ability or visual artists looking to become game artists, this course examines every aspect of game art as it applies to 2D image asset planning and development. It provides an extensive overview of the techniques used to produce digital images and a detailed explanation of the roles and requirements of game artists. Learners will come away with the skills required to digitally depict real world and fictional objects, as well as the knowledge of how to plan out a process for creating finished game art assets. The course works best for those with access to graphics software like Photoshop, Gimp or Krita, as well as a graphics tablet."--Resource description page.
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590 |
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|a O'Reilly
|b O'Reilly Online Learning: Academic/Public Library Edition
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650 |
|
0 |
|a Computer graphics.
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650 |
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0 |
|a Computer games.
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650 |
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0 |
|a Video games.
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650 |
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2 |
|a Computer Graphics
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650 |
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2 |
|a Video Games
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650 |
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6 |
|a Infographie.
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650 |
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6 |
|a Jeux vidéo.
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650 |
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7 |
|a computer graphics.
|2 aat
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650 |
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7 |
|a video games.
|2 aat
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650 |
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7 |
|a Computer games.
|2 fast
|0 (OCoLC)fst00872108
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650 |
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7 |
|a Computer graphics.
|2 fast
|0 (OCoLC)fst00872119
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650 |
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7 |
|a Video games.
|2 fast
|0 (OCoLC)fst01166421
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856 |
4 |
0 |
|u https://learning.oreilly.com/videos/~/9781491970492/?ar
|z Texto completo (Requiere registro previo con correo institucional)
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994 |
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|a 92
|b IZTAP
|