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Sams teach yourself Unreal Engine 4 game development in 24 hours /

"In just 24 lessons of one hour or less, learn how to start using Unreal Engine 4 to build amazing games for Windows, Mac, PS4, Xbox One, iOS, Android, the web, Linux -- all of them! This book's straightforward, step-by-step approach shows you how to work with Unreal Engine 4's interf...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autores principales: Cookson, Aram (Autor), DowlingSoka, Ryan (Autor), Crumpler, Clinton (Autor)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Indianapolis, Indiana : Sams, [2016]
Colección:Sams teach yourself in 24 hours series.
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)
Tabla de Contenidos:
  • Introducing Unreal Engine 4
  • Understanding the gameplay framework
  • Coordinates, transforms, units, and organization
  • Working with static mesh actors
  • Applying lighting and rendering
  • Using materials
  • Using audio system elements
  • Creating landscape and foliage
  • World building
  • Crafting effects and particle systems
  • Using skeletal mesh actors
  • Matinee and cinematics
  • Learning to work with physics
  • Introducing blueprint visual scripting system
  • Working with level blueprints
  • Working with blueprint classes
  • Using editable variables and the construction script
  • Making key input events and spawning actors
  • Making an action encounter
  • Creating an arcade shooter : input systems and pawns
  • Creating an arcade shooter : obstacles and pickups
  • Working with UMG
  • Making an executable
  • Working with mobile
  • Index.