Sams teach yourself Unreal Engine 4 game development in 24 hours /
"In just 24 lessons of one hour or less, learn how to start using Unreal Engine 4 to build amazing games for Windows, Mac, PS4, Xbox One, iOS, Android, the web, Linux -- all of them! This book's straightforward, step-by-step approach shows you how to work with Unreal Engine 4's interf...
Clasificación: | Libro Electrónico |
---|---|
Autores principales: | , , |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Indianapolis, Indiana :
Sams,
[2016]
|
Colección: | Sams teach yourself in 24 hours series.
|
Temas: | |
Acceso en línea: | Texto completo (Requiere registro previo con correo institucional) |
Tabla de Contenidos:
- Introducing Unreal Engine 4
- Understanding the gameplay framework
- Coordinates, transforms, units, and organization
- Working with static mesh actors
- Applying lighting and rendering
- Using materials
- Using audio system elements
- Creating landscape and foliage
- World building
- Crafting effects and particle systems
- Using skeletal mesh actors
- Matinee and cinematics
- Learning to work with physics
- Introducing blueprint visual scripting system
- Working with level blueprints
- Working with blueprint classes
- Using editable variables and the construction script
- Making key input events and spawning actors
- Making an action encounter
- Creating an arcade shooter : input systems and pawns
- Creating an arcade shooter : obstacles and pickups
- Working with UMG
- Making an executable
- Working with mobile
- Index.