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Unreal Engine 4.X by example : an example-based practical guide to get you up and running with Unreal Engine 4.X /

Annotation

Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Carnall, Benjamin (Autor)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Birmingham, UK : Packt Publishing, 2016.
Colección:Community experience distilled.
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)

MARC

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245 1 0 |a Unreal Engine 4.X by example :  |b an example-based practical guide to get you up and running with Unreal Engine 4.X /  |c Benjamin Carnall. 
264 1 |a Birmingham, UK :  |b Packt Publishing,  |c 2016. 
300 |a 1 online resource (1 volume) :  |b illustrations 
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520 8 |a Annotation  |b With Unreal Engine 4.X being made free to use, for any keen game developer it is quickly becoming the most popular game engine in today's development industry. The engine offers a rich feature set that can be customised and built upon through the use of C++. This book will cover how to work with Unreal Engine's tool set all the way from the basics of the editor and the visual scripting system blueprint to the in-depth low-level creation of content using C++. 
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650 0 |a UnrealScript (Computer program language) 
650 0 |a Video games  |x Design. 
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