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Game hacking : developing autonomous bots for online games /

If you have knowledge of Windows-based development and memory management, this guide will teach you what you need to become a true game hacker. Learn reverse engineering, assembly code analysis, programmatic memory manipulation, and code injection, and hone your new skills with hands-on example code...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Cano, Nick (Autor)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: San Francisco : No Starch Press, [2016]
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)

MARC

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245 1 0 |a Game hacking :  |b developing autonomous bots for online games /  |c Nick Cano. 
264 1 |a San Francisco :  |b No Starch Press,  |c [2016] 
264 4 |c ©2016 
300 |a 1 online resource (1 volume) :  |b illustrations 
336 |a text  |b txt  |2 rdacontent 
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504 |a Includes bibliographical references and index. 
520 |a If you have knowledge of Windows-based development and memory management, this guide will teach you what you need to become a true game hacker. Learn reverse engineering, assembly code analysis, programmatic memory manipulation, and code injection, and hone your new skills with hands-on example code and practice binaries. --  |c Edited summary from book. 
505 0 |a Part 1: Tools Of The Trade -- Chapter 1: Scanning Memory Using Cheat Engine -- Chapter 2: Debugging Games with OllyDbg -- Chapter 3: Reconnaissance with Process Monitor and Process Explorer -- Part 2: Game Dissection -- Chapter 4: From Code to Memory: A General Primer -- Chapter 5: Advanced Memory Forensics -- Chapter 6: Reading from and Writing to Game Memory -- Part 3: Process Puppeteering -- Chapter 7: Code Injection -- Chapter 8: Manipulating Control Flow in a Game -- Part 4: Creating Bots -- Chapter 9: Using Extrasensory Perception to Ward Off Fog of War -- Chapter 10: Responsive Hacks -- Chapter 11: Putting It All Together: Writing Autonomous Bots -- Chapter 12: Staying Hidden. 
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650 0 |a Intelligent agents (Computer software) 
650 0 |a Internet programming. 
650 0 |a Video games  |x Programming. 
650 0 |a Hacking. 
650 6 |a Agents intelligents (Logiciels) 
650 6 |a Programmation Internet. 
650 6 |a Jeux sur Internet  |x Programmation. 
650 6 |a Piratage informatique. 
650 6 |a Jeux vidéo  |x Programmation. 
650 7 |a COMPUTERS  |x Programming  |x Games.  |2 bisacsh 
650 7 |a Hacking  |2 fast 
650 7 |a Intelligent agents (Computer software)  |2 fast 
650 7 |a Internet programming  |2 fast 
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