|
|
|
|
LEADER |
00000cam a2200000 i 4500 |
001 |
OR_ocn956552195 |
003 |
OCoLC |
005 |
20231017213018.0 |
006 |
m o d |
007 |
cr unu|||||||| |
008 |
160812s2016 caua ob 001 0 eng d |
040 |
|
|
|a UMI
|b eng
|e rda
|e pn
|c UMI
|d TEFOD
|d UAB
|d YDX
|d EBLCP
|d K6U
|d S4S
|d COO
|d OTZ
|d LIV
|d IDEBK
|d N$T
|d RECBK
|d N$T
|d OCLCQ
|d MERUC
|d ESU
|d OCLCQ
|d UPM
|d VT2
|d D6H
|d TEFOD
|d VVB
|d OCLCF
|d UOK
|d KSU
|d WYU
|d OCLCQ
|d C6I
|d UKAHL
|d OCLCQ
|d OCLCO
|d OCLCQ
|d BRF
|d OCLCQ
|d OCLCO
|d OCLCQ
|d OCLCA
|d OCLCO
|
020 |
|
|
|a 9781593276690
|q (electronic bk.)
|
020 |
|
|
|a 1593276699
|q (electronic bk.)
|
020 |
|
|
|a 9781593277819
|q (electronic bk.)
|
020 |
|
|
|a 1593277814
|q (electronic bk.)
|
029 |
1 |
|
|a CHNEW
|b 000949858
|
029 |
1 |
|
|a CHVBK
|b 483160326
|
029 |
1 |
|
|a GBVCP
|b 89716718X
|
035 |
|
|
|a (OCoLC)956552195
|
037 |
|
|
|a CL0500000770
|b Safari Books Online
|
037 |
|
|
|a ECB8060D-5978-4F12-86B8-7275005266D9
|b OverDrive, Inc.
|n http://www.overdrive.com
|
050 |
|
4 |
|a QA76.76.I58
|
072 |
|
7 |
|a COM
|x 012040
|2 bisacsh
|
082 |
0 |
4 |
|a 005.8
|2 23
|
049 |
|
|
|a UAMI
|
100 |
1 |
|
|a Cano, Nick,
|e author.
|
245 |
1 |
0 |
|a Game hacking :
|b developing autonomous bots for online games /
|c Nick Cano.
|
264 |
|
1 |
|a San Francisco :
|b No Starch Press,
|c [2016]
|
264 |
|
4 |
|c ©2016
|
300 |
|
|
|a 1 online resource (1 volume) :
|b illustrations
|
336 |
|
|
|a text
|b txt
|2 rdacontent
|
337 |
|
|
|a computer
|b c
|2 rdamedia
|
338 |
|
|
|a online resource
|b cr
|2 rdacarrier
|
588 |
0 |
|
|a Print version record.
|
504 |
|
|
|a Includes bibliographical references and index.
|
520 |
|
|
|a If you have knowledge of Windows-based development and memory management, this guide will teach you what you need to become a true game hacker. Learn reverse engineering, assembly code analysis, programmatic memory manipulation, and code injection, and hone your new skills with hands-on example code and practice binaries. --
|c Edited summary from book.
|
505 |
0 |
|
|a Part 1: Tools Of The Trade -- Chapter 1: Scanning Memory Using Cheat Engine -- Chapter 2: Debugging Games with OllyDbg -- Chapter 3: Reconnaissance with Process Monitor and Process Explorer -- Part 2: Game Dissection -- Chapter 4: From Code to Memory: A General Primer -- Chapter 5: Advanced Memory Forensics -- Chapter 6: Reading from and Writing to Game Memory -- Part 3: Process Puppeteering -- Chapter 7: Code Injection -- Chapter 8: Manipulating Control Flow in a Game -- Part 4: Creating Bots -- Chapter 9: Using Extrasensory Perception to Ward Off Fog of War -- Chapter 10: Responsive Hacks -- Chapter 11: Putting It All Together: Writing Autonomous Bots -- Chapter 12: Staying Hidden.
|
590 |
|
|
|a O'Reilly
|b O'Reilly Online Learning: Academic/Public Library Edition
|
650 |
|
0 |
|a Intelligent agents (Computer software)
|
650 |
|
0 |
|a Internet programming.
|
650 |
|
0 |
|a Video games
|x Programming.
|
650 |
|
0 |
|a Hacking.
|
650 |
|
6 |
|a Agents intelligents (Logiciels)
|
650 |
|
6 |
|a Programmation Internet.
|
650 |
|
6 |
|a Jeux sur Internet
|x Programmation.
|
650 |
|
6 |
|a Piratage informatique.
|
650 |
|
6 |
|a Jeux vidéo
|x Programmation.
|
650 |
|
7 |
|a COMPUTERS
|x Programming
|x Games.
|2 bisacsh
|
650 |
|
7 |
|a Hacking
|2 fast
|
650 |
|
7 |
|a Intelligent agents (Computer software)
|2 fast
|
650 |
|
7 |
|a Internet programming
|2 fast
|
776 |
0 |
8 |
|i Print version:
|a Cano, Nick.
|t Game hacking.
|d San Francisco : No Starch Press, [2016]
|z 9781593276690
|w (DLC) 2015036294
|w (OCoLC)921995197
|
856 |
4 |
0 |
|u https://learning.oreilly.com/library/view/~/9781492017462/?ar
|z Texto completo (Requiere registro previo con correo institucional)
|
938 |
|
|
|a Askews and Holts Library Services
|b ASKH
|n AH33086869
|
938 |
|
|
|a ProQuest Ebook Central
|b EBLB
|n EBL6052370
|
938 |
|
|
|a EBSCOhost
|b EBSC
|n 1567092
|
938 |
|
|
|a ProQuest MyiLibrary Digital eBook Collection
|b IDEB
|n cis37869929
|
938 |
|
|
|a Recorded Books, LLC
|b RECE
|n rbeEB00710013
|
938 |
|
|
|a YBP Library Services
|b YANK
|n 13832828
|
994 |
|
|
|a 92
|b IZTAP
|