OpenGL programming guide : the official guide to learning OpenGL, version 4.5 with SPIR-V /
This book integrates shader techniques alongside classic, function-centric approaches, and contains extensive code examples that demonstrate modern techniques. Starting with the fundamentals, its wide-ranging coverage includes drawing, color, pixels, fragments, transformations, textures, framebuffer...
Clasificación: | Libro Electrónico |
---|---|
Autores principales: | Kessenich, John M. (Autor), Shreiner, Dave (Autor), Sellers, Graham (Autor) |
Autor Corporativo: | Khronos OpenGL ARB Working Group |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Boston :
Addison-Wesley,
[2017]
|
Edición: | Ninth edition. |
Temas: | |
Acceso en línea: | Texto completo (Requiere registro previo con correo institucional) |
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