OpenGL programming guide : the official guide to learning OpenGL, version 4.5 with SPIR-V /
This book integrates shader techniques alongside classic, function-centric approaches, and contains extensive code examples that demonstrate modern techniques. Starting with the fundamentals, its wide-ranging coverage includes drawing, color, pixels, fragments, transformations, textures, framebuffer...
Clasificación: | Libro Electrónico |
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Autores principales: | , , |
Autor Corporativo: | |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Boston :
Addison-Wesley,
[2017]
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Edición: | Ninth edition. |
Temas: | |
Acceso en línea: | Texto completo (Requiere registro previo con correo institucional) |
Sumario: | This book integrates shader techniques alongside classic, function-centric approaches, and contains extensive code examples that demonstrate modern techniques. Starting with the fundamentals, its wide-ranging coverage includes drawing, color, pixels, fragments, transformations, textures, framebuffers, light and shadow, and memory techniques for advanced rendering and nongraphical applications. It also offers discussions of all shader stages, including thorough explorations of tessellation, geometric, and compute shaders. |
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Notas: | "The Khronos OpenGL ARB Working Group"--Cover. |
Descripción Física: | 1 online resource (1 volume) : illustrations |
Bibliografía: | Includes bibliographical references and index. |
ISBN: | 9780134495521 0134495527 |