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Managing for happiness : games, tools, and practices to motivate any team /

A practical handbook for making management great again Managing for Happiness offers a complete set of practices for more effective management that makes work fun. Work and fun are not polar opposites; they're two sides of the same coin, and making the workplace a pleasant place to be keeps emp...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Appelo, Jurgen (Autor)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Hoboken, NJ : John Wiley and Sons, Inc., 2016.
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)
Tabla de Contenidos:
  • Managing for Happiness: Games, Tools, and Practices to Motivate Any Team; Contents; Preface: Better Management for Everyone; Introduction: What Is Management 3.0?; 1: Kudo Box and Kudo Cards: Motivate People with Better Rewards; 2: Personal Maps: Improve Communication and Understanding; 3: Delegation Boards and Delegation Poker: Empower Workers with Clear Boundaries; 4: Value Stories and Culture Books: Define the Culture by Sharing Stories; 5: Exploration Days and Internal Crowdfunding: Make Time for Exploration and Self-Education.
  • 6: Business Guilds and Corporate Huddles: Share Knowledge, Tools, and Practices7: Feedback Wraps and Unlimited Vacation: Learn How to Offer Constructive Feedback; 8: Metrics Ecosystem and Scoreboard Index: Measure Performance the Right Way; 9: Merit Money: Pay People According to Their Merits; 10: Moving Motivators: Discover Real Engagement of Workers; 11: Happiness Door: Aim for a Happier Organization; 12: Yay! Questions and Celebration Grids: Learn from Successes and Failures; Conclusion: Never Stop Experimenting; Notes; Index; End User License Agreement; Doing the Wrong Thing.
  • Doing the Right Thing WrongNo Control; Why Do We Need Management?; Management 3.0 Principles; Management 3.0 Practices; Great Management; Extrinsic Motivation; Intrinsic Motivation; Kudos; But What If . . .?; How to Get Started; Tips and Variations; Improving Collaboration; Management by Walking Around; Management by Sitting Around; Management by Skyping Around; The Observer Effect; Close Proximity; Great Conversation Topics; You Are Always on My Mind Map; How to Get Started; Tips and Variations; Distributed Control; Employee Empowerment; Defining Boundaries; The 7 Levels of Delegation.
  • The Delegation BoardDelegation Poker; How to Get Started; Tips and Variations; Creating Value; Value List; Team Values; Employee Handbooks; Living Your Values; How to Get Started; Tips and Variations; Education Days; ShipIt Days; Internal Crowdfunding; Self-Education; How to Get Started; Tips and Variations; Medieval Guilds; Communities of Practice; Business Huddles; Tribes; How to Get Started; Tips and Variations; Flextime; Remote Working; Developing Trust; Performance Appraisals; Step 1: Describe Your Context; Step 2: List Your Observations; Step 3: Express Your Emotions.
  • Step 4: Sort by ValueStep 5: End with Suggestions; Written Feedback; Wrapping Up; How to Get Started; Tips and Variations; Proxies and the Unknown; Big Data, Small Progress; Everything Depends on Everything; Subjectivity and Reflexivity; Management by Objectives; Judgment and Control; Rewards and Punishments; Gaming the System; Dehumanization; Too Little, Too Late; Stagnation and Complacency; Rules for Measurement; Integration and Scaling; Dashboards, Scorecards, and Frameworks; The Scoreboard Index; How to Get Started; Tips and Variations; Earning Money; Bonus Systems; Flat Systems.