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3D game textures : create professional game art using Photoshop /

Luke Ahearn teaches all you need to know about texturing game worlds, with the tricks and tools of the trade. He begins with the instructions you will likely be given on the job, walks you through the research and planning phase and moves onto the process of building textures for the scene at hand.

Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Ahearn, Luke (Autor)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Boca Raton, FL : CRC Press, Taylor & Francis Group, [2016]
Edición:Fourth edition.
Colección:Online access with DDA: Askews (Maths)
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)

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