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3D game textures : create professional game art using Photoshop /

Luke Ahearn teaches all you need to know about texturing game worlds, with the tricks and tools of the trade. He begins with the instructions you will likely be given on the job, walks you through the research and planning phase and moves onto the process of building textures for the scene at hand.

Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Ahearn, Luke (Autor)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Boca Raton, FL : CRC Press, Taylor & Francis Group, [2016]
Edición:Fourth edition.
Colección:Online access with DDA: Askews (Maths)
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)
Descripción
Sumario:Luke Ahearn teaches all you need to know about texturing game worlds, with the tricks and tools of the trade. He begins with the instructions you will likely be given on the job, walks you through the research and planning phase and moves onto the process of building textures for the scene at hand.
Notas:Includes index.
Descripción Física:1 online resource
Bibliografía:Includes bibliographical references and index.
ISBN:9781315687414
1315687410
9781351859769
1351859765
9781315363875
1315363879
9781351859776
1351859773
9781317418061
1317418069
9781317418078
1317418077
9781317418054
1317418050
1315229676
9781315229676