Ray tracing from the ground up /
Clasificación: | Libro Electrónico |
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Autor principal: | |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Boca Raton, FL :
CRC Press,
[2015]
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Temas: | |
Acceso en línea: | Texto completo (Requiere registro previo con correo institucional) |
Tabla de Contenidos:
- Ray tracer design and programming
- Some essential mathematics
- Bare-bones ray tracing
- Antialiasing
- Sampling techniques
- Mapping samples to a disk
- Mapping samples to a hemisphere
- Perspective viewing
- Practical viewing system
- Depth of field
- Nonlinear projections
- Stereoscopy
- Theoretical foundations
- Lights and materials
- Specular reflection
- Shadows
- Ambient occlusion
- Area lights
- Ray-object intersections
- Affine transformations
- Transforming objects
- Regular grids
- Triangle meshes
- Mirror reflection
- Glossy reflection
- Global illumination
- Simple transparency
- Realistic transparency
- Texture mapping
- Procedural textures
- Noise-based textures.