Cargando…

Ray tracing from the ground up /

Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Suffern, Kevin G. (Kevin Geoffrey), 1946- (Autor)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Boca Raton, FL : CRC Press, [2015]
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)
Tabla de Contenidos:
  • Ray tracer design and programming
  • Some essential mathematics
  • Bare-bones ray tracing
  • Antialiasing
  • Sampling techniques
  • Mapping samples to a disk
  • Mapping samples to a hemisphere
  • Perspective viewing
  • Practical viewing system
  • Depth of field
  • Nonlinear projections
  • Stereoscopy
  • Theoretical foundations
  • Lights and materials
  • Specular reflection
  • Shadows
  • Ambient occlusion
  • Area lights
  • Ray-object intersections
  • Affine transformations
  • Transforming objects
  • Regular grids
  • Triangle meshes
  • Mirror reflection
  • Glossy reflection
  • Global illumination
  • Simple transparency
  • Realistic transparency
  • Texture mapping
  • Procedural textures
  • Noise-based textures.